]>
git.tdb.fi Git - libs/vr.git/log
summary |
shortlog | log |
commit |
commitdiff |
tree
first ⋅ prev ⋅ next
Mikko Rasa [Tue, 4 Oct 2016 08:39:46 +0000 (11:39 +0300)]
Fix a warning about a shadowed member variable
Mikko Rasa [Mon, 3 Oct 2016 14:43:43 +0000 (17:43 +0300)]
Add query functions for whether certain features are supported
System::set_absolute_tracking now has a default implementation which
throws an exception.
Mikko Rasa [Mon, 3 Oct 2016 14:00:11 +0000 (17:00 +0300)]
Add a system creation function with automatic backend detection
Mikko Rasa [Mon, 3 Oct 2016 13:57:35 +0000 (16:57 +0300)]
Set zero swap interval in the OpenVR combiner
Otherwise the swap_buffers from rendering the mirror view will interfere
with submitting VR frames. The OpenVR library internally syncs to the
HMD's vertical refresh.
Mikko Rasa [Mon, 3 Oct 2016 13:54:30 +0000 (16:54 +0300)]
Reconstruct base camera object matrix with priority on up vector
In VR it's imperative that the camera object matches reality and some
applications may have a non-horizontal look vector. The up vector on
the other hand should always point up in the user's immediate frame of
reference.
Mikko Rasa [Mon, 3 Oct 2016 13:05:34 +0000 (16:05 +0300)]
Add functions to use absolute tracking
A.k.a. room scale
Mikko Rasa [Mon, 3 Oct 2016 12:47:59 +0000 (15:47 +0300)]
Name LibOVR classes after the API, not the device
Mikko Rasa [Mon, 3 Oct 2016 12:35:38 +0000 (15:35 +0300)]
Rename DisplayDevice to System
Motion controllers are going to be supported too so the top-level class
shouldn't be tied to display.
Mikko Rasa [Mon, 26 Sep 2016 11:41:26 +0000 (14:41 +0300)]
Implement display mirroring in StereoCombiner
It's up to individual combiners to use it. Currently OpenVRCombiner
is the only one to support it, since the others render directly to the
application window.
Mikko Rasa [Mon, 26 Sep 2016 11:40:30 +0000 (14:40 +0300)]
Require mspcore since symbols from it are used
Mikko Rasa [Fri, 23 Sep 2016 16:29:20 +0000 (19:29 +0300)]
Add a factory method in DisplayDevice
This avoids applications from needing a compile-time dependency to the
concrete display device classes, which may not be available due to
library configuration.
Mikko Rasa [Tue, 20 Sep 2016 23:37:53 +0000 (02:37 +0300)]
Work around a calling convention mismatch between MinGW and VC++
Mikko Rasa [Sun, 18 Sep 2016 13:57:21 +0000 (16:57 +0300)]
Implement configure_view in OpenVRDevice
Mikko Rasa [Sun, 18 Sep 2016 13:56:53 +0000 (16:56 +0300)]
Use matrices for eye offsets instead of a simple spacing
Mikko Rasa [Sat, 17 Sep 2016 23:34:32 +0000 (02:34 +0300)]
Implement a basic OpenVR driver
There's still work to be done but it can render to the HMD and provide
tracking.
Mikko Rasa [Sat, 17 Sep 2016 23:33:01 +0000 (02:33 +0300)]
Add dependency to mspgui since symbols from it are used
Mikko Rasa [Sat, 17 Sep 2016 23:20:01 +0000 (02:20 +0300)]
Move some common calculations to base classes
Mikko Rasa [Fri, 16 Sep 2016 23:49:06 +0000 (02:49 +0300)]
Update camera pose as part of the render call
Mikko Rasa [Fri, 16 Sep 2016 23:48:35 +0000 (02:48 +0300)]
Automatically configure the window to cover the Rift's monitor
Mikko Rasa [Fri, 16 Sep 2016 23:36:29 +0000 (02:36 +0300)]
Give combiners more control over rendering
In particular, allow the combiner to decide whether to present the result
through the application window or in a device-specific way. It's also
easier to take care of proper timing within the library.
Mikko Rasa [Fri, 16 Sep 2016 09:42:03 +0000 (12:42 +0300)]
Change the mutability of StereoView members
Mikko Rasa [Fri, 16 Sep 2016 08:39:42 +0000 (11:39 +0300)]
Provide absolute render target dimensions from StereoCombiner
Mikko Rasa [Fri, 16 Sep 2016 08:23:37 +0000 (11:23 +0300)]
Make offset_axis a local variable of StereoView::setup_frame
It's not used anywhere else
Mikko Rasa [Fri, 16 Sep 2016 08:21:35 +0000 (11:21 +0300)]
No longer inherit StereoView from GL::Renderable
There really is no point in using it inside GL::Pipelines or other
containers.
Mikko Rasa [Thu, 15 Sep 2016 16:39:23 +0000 (19:39 +0300)]
Make LibOVR support optional at compile-time
Mikko Rasa [Sun, 21 Feb 2016 15:44:56 +0000 (17:44 +0200)]
Chromatic aberration correction is always included in distortion
The separate flag no longer exists as of SDK 0.5.0.
Mikko Rasa [Tue, 23 Dec 2014 21:41:02 +0000 (23:41 +0200)]
Add support for time warp on Oculus Rift
To make use of it, the program must call device->begin_frame() before it
starts rendering and device->end_frame just after swap_buffers.
Mikko Rasa [Tue, 23 Dec 2014 20:44:49 +0000 (22:44 +0200)]
Simplify hmd handle access in a couple of places
Mikko Rasa [Tue, 23 Dec 2014 16:31:10 +0000 (18:31 +0200)]
Fix frustum skew calculation
This error wasn't apparent on the Rift DK2 and its almost-symmetric field
of view.
Mikko Rasa [Mon, 22 Dec 2014 23:56:45 +0000 (01:56 +0200)]
Use vignetting to smoothly fade out the edges
This somewhat reduces artifacts seen at the borders.
Mikko Rasa [Mon, 22 Dec 2014 23:56:13 +0000 (01:56 +0200)]
Add positional tracking support on the Oculus Rift DK2
Mikko Rasa [Mon, 22 Dec 2014 23:26:25 +0000 (01:26 +0200)]
Remove some outdated stuff
Mikko Rasa [Mon, 22 Dec 2014 23:18:53 +0000 (01:18 +0200)]
Add strabismus correction
This used to be sort of possible in the previous implementation of
OculusRiftCombiner, but this way works for all combiners.
Mikko Rasa [Mon, 22 Dec 2014 23:18:03 +0000 (01:18 +0200)]
Have the device optionally initialize certain parameters of StereoView
Mikko Rasa [Mon, 22 Dec 2014 22:44:28 +0000 (00:44 +0200)]
Make the StereoCombiner information interface more flexible
Different non-integer sizing factors may be required for width and height,
and visual aspect ratio does not necessarily match that of the render
target.
Mikko Rasa [Mon, 22 Dec 2014 22:13:47 +0000 (00:13 +0200)]
Convert Oculus code to use SDK 0.4.4
The resulting aspect ratio might be subtly wrong at this point. Some
changes are required for proper support.
Mikko Rasa [Sun, 9 Mar 2014 13:07:56 +0000 (15:07 +0200)]
LibOVR requires libudev
Mikko Rasa [Sun, 9 Mar 2014 13:07:16 +0000 (15:07 +0200)]
Correct field of view calculation for Oculus Rift
Mikko Rasa [Sat, 21 Sep 2013 17:10:19 +0000 (20:10 +0300)]
Render eye view with off-center projection to better match visible area
Mikko Rasa [Sat, 21 Sep 2013 17:09:45 +0000 (20:09 +0300)]
Fix a math error in oversize calculation
Mikko Rasa [Sat, 21 Sep 2013 17:09:09 +0000 (20:09 +0300)]
Remove a stray negation
Mikko Rasa [Sat, 21 Sep 2013 17:08:45 +0000 (20:08 +0300)]
Copy fov and aspect from base camera
Mikko Rasa [Sun, 15 Sep 2013 12:42:33 +0000 (15:42 +0300)]
Integrate with LibOVR
Mikko Rasa [Sun, 15 Sep 2013 12:40:41 +0000 (15:40 +0300)]
Add interfaces for dealing with VR headsets
Mikko Rasa [Sun, 15 Sep 2013 12:40:18 +0000 (15:40 +0300)]
Mark the library as installable
Mikko Rasa [Fri, 13 Sep 2013 13:26:44 +0000 (16:26 +0300)]
Compensate for chromatic aberration in the Oculus Rift combiner
Mikko Rasa [Fri, 13 Sep 2013 13:26:00 +0000 (16:26 +0300)]
Clear the FBO before rendering
Mikko Rasa [Fri, 13 Sep 2013 13:23:13 +0000 (16:23 +0300)]
Add metadata files for the new repository
Mikko Rasa [Fri, 13 Sep 2013 13:22:55 +0000 (16:22 +0300)]
Rename to mspvr
Mikko Rasa [Tue, 18 Jun 2013 22:11:31 +0000 (01:11 +0300)]
Add a StereoCombiner subclass for the Oculus Rift
Mikko Rasa [Tue, 18 Jun 2013 21:30:18 +0000 (00:30 +0300)]
Field of view is an angle too
Mikko Rasa [Tue, 18 Jun 2013 15:11:20 +0000 (18:11 +0300)]
Add classes for stereographic rendering