Give combiners more control over rendering
authorMikko Rasa <tdb@tdb.fi>
Fri, 16 Sep 2016 23:36:29 +0000 (02:36 +0300)
committerMikko Rasa <tdb@tdb.fi>
Fri, 16 Sep 2016 23:36:29 +0000 (02:36 +0300)
commit11d105c5183b401e5f52e9abb16cf659298cf035
tree1f64e4b67bbbb71a06066ec1e2573691419f9e42
parent8c61fd4fc7044c4ec0fd008173947b5b4bc00c6f
Give combiners more control over rendering

In particular, allow the combiner to decide whether to present the result
through the application window or in a device-specific way.  It's also
easier to take care of proper timing within the library.
source/displaydevice.h
source/ovr/oculusriftcombiner.cpp
source/ovr/oculusriftcombiner.h
source/ovr/oculusriftdevice.cpp
source/ovr/oculusriftdevice.h
source/sidebysidecombiner.cpp
source/sidebysidecombiner.h
source/stereocombiner.h
source/stereoview.cpp