Add strabismus correction
authorMikko Rasa <tdb@tdb.fi>
Mon, 22 Dec 2014 23:18:53 +0000 (01:18 +0200)
committerMikko Rasa <tdb@tdb.fi>
Mon, 22 Dec 2014 23:18:53 +0000 (01:18 +0200)
commit932308a72ce197108007681dcc94dd8015a683f5
tree52bd04fb777395bb178bac2d54b846646ea9e051
parentd8b7f621f37d8bcad572b06f7288084b5ad6eb8c
Add strabismus correction

This used to be sort of possible in the previous implementation of
OculusRiftCombiner, but this way works for all combiners.
source/stereoview.cpp
source/stereoview.h