Add support for time warp on Oculus Rift
authorMikko Rasa <tdb@tdb.fi>
Tue, 23 Dec 2014 21:41:02 +0000 (23:41 +0200)
committerMikko Rasa <tdb@tdb.fi>
Tue, 23 Dec 2014 21:41:02 +0000 (23:41 +0200)
commited0489e44b7cb9748e5086e1e78ef65e1c3d1930
treeb527fb88f4ca2a17936c3917c1e28c8a8b070e0d
parentc95fa921952df86629181e033a3a739cfc311fc6
Add support for time warp on Oculus Rift

To make use of it, the program must call device->begin_frame() before it
starts rendering and device->end_frame just after swap_buffers.
source/displaydevice.h
source/oculusriftcamera.cpp
source/oculusriftcombiner.cpp
source/oculusriftcombiner.h
source/oculusriftdevice.cpp
source/oculusriftdevice.h
source/oculusriftdevice_private.h