Correct field of view calculation for Oculus Rift
authorMikko Rasa <tdb@tdb.fi>
Sun, 9 Mar 2014 13:07:16 +0000 (15:07 +0200)
committerMikko Rasa <tdb@tdb.fi>
Sun, 9 Mar 2014 13:07:16 +0000 (15:07 +0200)
commit7576cb135f0b533c302e9c6ea91bd264d7c59954
tree416ac496f80c0f89935c0d42df69267ae8fd0c53
parent268da92f49360feaf9445ed2b8264d9310d3cebe
Correct field of view calculation for Oculus Rift
source/oculusriftcombiner.cpp