Use matrices for eye offsets instead of a simple spacing
authorMikko Rasa <tdb@tdb.fi>
Sun, 18 Sep 2016 13:56:53 +0000 (16:56 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sun, 18 Sep 2016 13:56:53 +0000 (16:56 +0300)
commit23a6e642715fab2f275a2015ea079137cb31036d
tree66b9c8fb7db606e7eb45c781ef51c8b3ec24193a
parent78598b41009aeabb7f9b4b4ddc05b68e7edd6eb6
Use matrices for eye offsets instead of a simple spacing
source/ovr/oculusriftdevice.cpp
source/stereoview.cpp
source/stereoview.h