]> git.tdb.fi Git - libs/gl.git/shortlog
libs/gl.git
2013-12-21 Mikko RasaAvoid segfault for trying to refresh a Mesh with no...
2013-12-21 Mikko RasaThrow an exception if trying to draw a Mesh with a...
2013-12-21 Mikko RasaEnforce unbinding as well as binding buffers
2013-12-21 Mikko RasaPresent Mesh's index buffer as current while the Mesh...
2013-12-21 Mikko RasaUse RAII binders in place of manual binding
2013-12-21 Mikko RasaBufferAlias is now obsolete
2013-12-21 Mikko RasaAdd support for multiple binding points in the RAII...
2013-12-21 Mikko RasaRewrite Bind as two different classes
2013-12-21 Mikko RasaMake desertpillars compatible with the modernization...
2013-12-19 Mikko RasaEscape from the renderer before applying postprocessors
2013-12-19 Mikko RasaAutomatically determine texture units for effects
2013-12-19 Mikko RasaAdd missing initializer
2013-12-19 Mikko RasaAdd an overload of bind_attribute that takes a VertexCo...
2013-12-17 Mikko RasaAdd missing #include
2013-12-16 Mikko RasaAdd shd_eye_matrix to ShadowMap's shdata
2013-12-16 Mikko RasaUse vector and matrix operations in ShadowMap
2013-12-16 Mikko RasaIntegrate modern shaders and VAOs with Renderer
2013-12-16 Mikko RasaThe Scope enum has no need to be public
2013-12-16 Mikko RasaSupport generating modern, GLSL 1.30+ shaders with...
2013-12-16 Mikko RasaCreate ProgramData for materials and lights
2013-12-16 Mikko RasaAdd interface for glBindFragDataLocation, required...
2013-12-16 Mikko RasaRemove VertexArray's own dirty member now that it's...
2013-12-16 Mikko RasaAdd vertex array object support to Mesh
2013-12-16 Mikko RasaExplicitly bind buffer in Bufferable::update_buffer
2013-12-15 Mikko RasaAdd some accessors to Buffer
2013-11-30 Mikko RasaAdd a public refresh function to Bufferable
2013-11-30 Mikko RasaTweak buffer logic a bit in Batch::draw
2013-11-30 Mikko RasaConvert VertexArray into a Bufferable
2013-11-29 Mikko RasaUse renderer for lighting in the shaders demo
2013-11-29 Mikko RasaDon't bother with clearing winding test
2013-11-29 Mikko RasaRemove vertex array tracking from Renderer
2013-11-28 Mikko RasaMove vertex buffer management from VertexArray to Mesh
2013-11-28 Mikko RasaRestore old samples value if create_targets fails
2013-11-28 Mikko RasaRemove get(int *)
2013-11-28 Mikko RasaUse wrappers for single-value glGet* calls
2013-11-28 Mikko RasaCheck range when attaching Lights to a Lighting
2013-11-28 Mikko RasaFix some incorrect whitespace
2013-11-28 Mikko RasaBetter state tracking for bound objects
2013-11-28 Mikko RasaGive TexEnv a default object since it can't be disabled
2013-11-28 Mikko RasaRewrite light binding to match textures
2013-11-27 Mikko RasaAlways bind textures in a specific texture unit
2013-11-27 Mikko RasaRemove ambient color from Light
2013-11-27 Mikko RasaRemove some deprecated stuff
2013-11-27 Mikko RasaConvert Matrix to use floats
2013-11-27 Mikko RasaMake TexUnits aware of their incides
2013-11-25 Mikko RasaUnbind Lighting in Renderer destructor
2013-11-25 Mikko RasaCheck and report the use of legacy built-in variables...
2013-11-25 Mikko RasaUse sizeof when passing buffer size
2013-11-25 Mikko RasaBe more direct about getting uniform counts from the...
2013-11-25 Mikko RasaAdd function to check GLSL version
2013-11-25 Mikko RasaRefactor version number extraction and checks
2013-11-25 Mikko RasaStore and expose the projection matrix
2013-11-25 Mikko RasaMake better use of matrix operations in Camera
2013-10-11 Mikko RasaHomogenise binding semantics
2013-10-11 Mikko RasaDeal with nontrivial image configurations
2013-10-10 Mikko RasaGet function pointers on OS X through weak symbols
2013-10-10 Mikko RasaExtract parameter and return type information from...
2013-10-04 Mikko RasaHave the maketex script take texture parameters as...
2013-10-03 Mikko RasaAdd a shortcut for specifying both texture filters
2013-10-03 Mikko RasaFinal touches of OS X support
2013-10-03 Mikko RasaInclude extension headers in places that need enums...
2013-10-03 Mikko RasaCheck the presence of extension rather than function
2013-10-03 Mikko RasaMinor fixes, courtesy of Apple's compiler
2013-10-02 Mikko RasaAdd a missing initialization
2013-10-02 Mikko RasaDeal with extensions that are not present at compile...
2013-10-02 Mikko RasaCleanup and documentation of extgen.py
2013-10-02 Mikko RasaMigrate to the new XML-based OpenGL API registry
2013-10-02 Mikko RasaAlways include glext.h
2013-10-02 Mikko RasaSet read buffer as well as draw buffer for FBO
2013-09-21 Mikko RasaMake cube map textures loadable from datafiles
2013-09-21 Mikko RasaSupport off-center frustum in Camera
2013-09-21 Mikko RasaAdd a Scene type that sorts its renderables by depth
2013-09-13 Mikko RasaStereographic rendering moved to a separate library...
2013-09-11 Mikko RasaAdd an option to export colors as sRGB
2013-09-11 Mikko RasaDeal with some irregularities in the Blender exporter
2013-09-11 Mikko RasaAdd some documentation to the culler system
2013-09-11 Mikko RasaRename Culler::setup_frame to setup_pass
2013-09-11 Mikko RasaAdd a frustum culler class
2013-09-11 Mikko RasaAdd an interface for obtaining bounding spheres from...
2013-09-09 Mikko RasaAdd interfaces for culling
2013-09-09 Mikko RasaAdd a flag to RenderPass to render the back faces of...
2013-09-09 Mikko RasaThrow if trying to render an Object without a Technique
2013-09-09 Mikko RasaMake RenderPass easier to use
2013-09-09 Mikko RasaUse Renderer to bind Lighting
2013-09-09 Mikko RasaAdd kerning support to Font
2013-09-09 Mikko RasaMake the font script compatible with new ttf2png output
2013-08-20 Mikko RasaDo not store generated files in the repository
2013-06-18 Mikko RasaAdd a StereoCombiner subclass for the Oculus Rift
2013-06-18 Mikko RasaField of view is an angle too
2013-06-18 Mikko RasaAdd classes for stereographic rendering
2013-06-18 Mikko RasaSome fixes to the Build file
2013-06-18 Mikko RasaRender final pipeline output into the bound framebuffer
2013-06-15 Mikko RasaFunction pointer typedefs for core functions are not...
2013-05-23 Mikko RasaAdd overloads for rotation functions that take axis...
2013-05-23 Mikko RasaUse constructors to augment and reduce vectors
2013-05-18 Mikko RasaRemove an obsolete #include
2013-05-18 Mikko RasaFix event bindings
2013-05-18 Mikko RasaUse libmspmath to provide vector and matrix operations
2013-05-03 Mikko RasaAuto smooth angle is stored in radians, not degrees
2013-04-11 Mikko RasaAdd support for playing multiple stacked animations...
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