]> git.tdb.fi Git - libs/gl.git/commit
Move vertex buffer management from VertexArray to Mesh
authorMikko Rasa <tdb@tdb.fi>
Thu, 28 Nov 2013 20:21:59 +0000 (22:21 +0200)
committerMikko Rasa <tdb@tdb.fi>
Thu, 28 Nov 2013 20:35:52 +0000 (22:35 +0200)
commit99b3477d16295c9b90daa0a397bfc375dd3aac4d
treeb9b9adc1858068243c075775d73df4a277ed7bf4
parent6cfe786e84d9d9474c7bd5a78d1b5c92e3868e4e
Move vertex buffer management from VertexArray to Mesh

It was getting in the way of implementing vertex array objects.
source/mesh.cpp
source/mesh.h
source/vertexarray.cpp
source/vertexarray.h