]> git.tdb.fi Git - libs/gl.git/commit
Automatically determine texture units for effects
authorMikko Rasa <tdb@tdb.fi>
Thu, 19 Dec 2013 21:10:15 +0000 (23:10 +0200)
committerMikko Rasa <tdb@tdb.fi>
Thu, 19 Dec 2013 21:10:15 +0000 (23:10 +0200)
commitdb2fd517dcd215e9d16345287d413f2a64f5ba03
treed18aab4d3dfb139d0ae90f3466970b0e558c3f94
parentdbf357bf41561932a8b983bd96ece01ff9fce9f0
Automatically determine texture units for effects

At the moment this breaks such effects in fixed-function mode on platforms
that support shader-only texture units.  Will devise a fix later.
source/environmentmap.cpp
source/renderer.cpp
source/renderer.h
source/shadowmap.cpp
source/shadowmap.h