]> git.tdb.fi Git - libs/gl.git/commit
Style update: add spaces around assignment operators
authorMikko Rasa <tdb@tdb.fi>
Sun, 6 Jun 2010 07:02:45 +0000 (07:02 +0000)
committerMikko Rasa <tdb@tdb.fi>
Sun, 6 Jun 2010 07:02:45 +0000 (07:02 +0000)
commitb617c5d7b5283ad260a77f01e42e6170cabbc03d
tree46011ec3ef985c9aedff3b24a003f271b62edfab
parentf17794d55923d4fb4f63e9d082d8d84a735a04e8
Style update: add spaces around assignment operators
56 files changed:
source/arb_shader_objects.cpp
source/arb_vertex_buffer_object.cpp
source/arb_vertex_program.cpp
source/arb_vertex_shader.cpp
source/batch.cpp
source/bindable.h
source/bloom.cpp
source/buffer.cpp
source/clip.cpp
source/ext_framebuffer_object.cpp
source/extension.cpp
source/font.cpp
source/framebuffer.cpp
source/light.cpp
source/lighting.cpp
source/material.cpp
source/matrix.h
source/mesh.cpp
source/meshbuilder.cpp
source/object.cpp
source/object.h
source/objectinstance.h
source/pipeline.cpp
source/pipeline.h
source/pixelformat.cpp
source/primitivebuilder.cpp
source/primitivetype.cpp
source/program.cpp
source/programdata.cpp
source/projection.cpp
source/renderable.h
source/renderbuffer.cpp
source/rendermode.cpp
source/renderpass.cpp
source/scene.cpp
source/scene.h
source/select.cpp
source/shader.cpp
source/shadowmap.cpp
source/tag.cpp
source/technique.cpp
source/texenv.cpp
source/texture.cpp
source/texture2d.cpp
source/texture3d.cpp
source/texture3d.h
source/texunit.cpp
source/uniform.cpp
source/version_1_2.cpp
source/version_1_3.cpp
source/vertexarray.cpp
source/vertexarraybuilder.cpp
source/vertexbuilder.cpp
source/vertexbuilder.h
source/vertexformat.cpp
source/vertexformat.h