]> git.tdb.fi Git - libs/gl.git/blobdiff - source/arb_vertex_shader.cpp
Style update: add spaces around assignment operators
[libs/gl.git] / source / arb_vertex_shader.cpp
index 9c9dc3d74b8ce3d5ba38a1624324e1bdcc7efad9..612c5033fe0fe2fd50c4ecc00ef1b77b705cad67 100644 (file)
@@ -4,15 +4,15 @@
 namespace Msp {
 namespace GL {
 
-PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB=0;
-PFNGLGETACTIVEATTRIBARBPROC glGetActiveAttribARB=0;
-PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB=0;
+PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB = 0;
+PFNGLGETACTIVEATTRIBARBPROC glGetActiveAttribARB = 0;
+PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB = 0;
 
 void init_arb_vertex_shader()
 {
-       glBindAttribLocationARB=reinterpret_cast<PFNGLBINDATTRIBLOCATIONARBPROC>(get_proc_address("glBindAttribLocationARB"));
-       glGetActiveAttribARB=reinterpret_cast<PFNGLGETACTIVEATTRIBARBPROC>(get_proc_address("glGetActiveAttribARB"));
-       glGetAttribLocationARB=reinterpret_cast<PFNGLGETATTRIBLOCATIONARBPROC>(get_proc_address("glGetAttribLocationARB"));
+       glBindAttribLocationARB = reinterpret_cast<PFNGLBINDATTRIBLOCATIONARBPROC>(get_proc_address("glBindAttribLocationARB"));
+       glGetActiveAttribARB = reinterpret_cast<PFNGLGETACTIVEATTRIBARBPROC>(get_proc_address("glGetActiveAttribARB"));
+       glGetAttribLocationARB = reinterpret_cast<PFNGLGETATTRIBLOCATIONARBPROC>(get_proc_address("glGetAttribLocationARB"));
 }
 
 } // namespace GL