]> git.tdb.fi Git - libs/gl.git/blobdiff - source/ext_framebuffer_object.cpp
Style update: add spaces around assignment operators
[libs/gl.git] / source / ext_framebuffer_object.cpp
index 80da8283befc5561928e8d0262bedffff13b2b1e..ab5048d6bb8fe2521a890484988ef049591726d7 100644 (file)
@@ -4,43 +4,43 @@
 namespace Msp {
 namespace GL {
 
-PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT=0;
-PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT=0;
-PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT=0;
-PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT=0;
-PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT=0;
-PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glGetRenderbufferParameterivEXT=0;
-PFNGLISFRAMEBUFFEREXTPROC glIsFramebufferEXT=0;
-PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT=0;
-PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT=0;
-PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT=0;
-PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT=0;
-PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glFramebufferTexture1DEXT=0;
-PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT=0;
-PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glFramebufferTexture3DEXT=0;
-PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT=0;
-PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glGetFramebufferAttachmentParameterivEXT=0;
-PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT=0;
+PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT = 0;
+PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT = 0;
+PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT = 0;
+PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT = 0;
+PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT = 0;
+PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glGetRenderbufferParameterivEXT = 0;
+PFNGLISFRAMEBUFFEREXTPROC glIsFramebufferEXT = 0;
+PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT = 0;
+PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT = 0;
+PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT = 0;
+PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT = 0;
+PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glFramebufferTexture1DEXT = 0;
+PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT = 0;
+PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glFramebufferTexture3DEXT = 0;
+PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT = 0;
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glGetFramebufferAttachmentParameterivEXT = 0;
+PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT = 0;
 
 void init_ext_framebuffer_object()
 {
-       glIsRenderbufferEXT=reinterpret_cast<PFNGLISRENDERBUFFEREXTPROC>(get_proc_address("glIsRenderbufferEXT"));
-       glBindRenderbufferEXT=reinterpret_cast<PFNGLBINDRENDERBUFFEREXTPROC>(get_proc_address("glBindRenderbufferEXT"));
-       glDeleteRenderbuffersEXT=reinterpret_cast<PFNGLDELETERENDERBUFFERSEXTPROC>(get_proc_address("glDeleteRenderbuffersEXT"));
-       glGenRenderbuffersEXT=reinterpret_cast<PFNGLGENRENDERBUFFERSEXTPROC>(get_proc_address("glGenRenderbuffersEXT"));
-       glRenderbufferStorageEXT=reinterpret_cast<PFNGLRENDERBUFFERSTORAGEEXTPROC>(get_proc_address("glRenderbufferStorageEXT"));
-       glGetRenderbufferParameterivEXT=reinterpret_cast<PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC>(get_proc_address("glGetRenderbufferParameterivEXT"));
-       glIsFramebufferEXT=reinterpret_cast<PFNGLISFRAMEBUFFEREXTPROC>(get_proc_address("glIsFramebufferEXT"));
-       glBindFramebufferEXT=reinterpret_cast<PFNGLBINDFRAMEBUFFEREXTPROC>(get_proc_address("glBindFramebufferEXT"));
-       glDeleteFramebuffersEXT=reinterpret_cast<PFNGLDELETEFRAMEBUFFERSEXTPROC>(get_proc_address("glDeleteFramebuffersEXT"));
-       glGenFramebuffersEXT=reinterpret_cast<PFNGLGENFRAMEBUFFERSEXTPROC>(get_proc_address("glGenFramebuffersEXT"));
-       glCheckFramebufferStatusEXT=reinterpret_cast<PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC>(get_proc_address("glCheckFramebufferStatusEXT"));
-       glFramebufferTexture1DEXT=reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE1DEXTPROC>(get_proc_address("glFramebufferTexture1DEXT"));
-       glFramebufferTexture2DEXT=reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE2DEXTPROC>(get_proc_address("glFramebufferTexture2DEXT"));
-       glFramebufferTexture3DEXT=reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE3DEXTPROC>(get_proc_address("glFramebufferTexture3DEXT"));
-       glFramebufferRenderbufferEXT=reinterpret_cast<PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC>(get_proc_address("glFramebufferRenderbufferEXT"));
-       glGetFramebufferAttachmentParameterivEXT=reinterpret_cast<PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC>(get_proc_address("glGetFramebufferAttachmentParameterivEXT"));
-       glGenerateMipmapEXT=reinterpret_cast<PFNGLGENERATEMIPMAPEXTPROC>(get_proc_address("glGenerateMipmapEXT"));
+       glIsRenderbufferEXT = reinterpret_cast<PFNGLISRENDERBUFFEREXTPROC>(get_proc_address("glIsRenderbufferEXT"));
+       glBindRenderbufferEXT = reinterpret_cast<PFNGLBINDRENDERBUFFEREXTPROC>(get_proc_address("glBindRenderbufferEXT"));
+       glDeleteRenderbuffersEXT = reinterpret_cast<PFNGLDELETERENDERBUFFERSEXTPROC>(get_proc_address("glDeleteRenderbuffersEXT"));
+       glGenRenderbuffersEXT = reinterpret_cast<PFNGLGENRENDERBUFFERSEXTPROC>(get_proc_address("glGenRenderbuffersEXT"));
+       glRenderbufferStorageEXT = reinterpret_cast<PFNGLRENDERBUFFERSTORAGEEXTPROC>(get_proc_address("glRenderbufferStorageEXT"));
+       glGetRenderbufferParameterivEXT = reinterpret_cast<PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC>(get_proc_address("glGetRenderbufferParameterivEXT"));
+       glIsFramebufferEXT = reinterpret_cast<PFNGLISFRAMEBUFFEREXTPROC>(get_proc_address("glIsFramebufferEXT"));
+       glBindFramebufferEXT = reinterpret_cast<PFNGLBINDFRAMEBUFFEREXTPROC>(get_proc_address("glBindFramebufferEXT"));
+       glDeleteFramebuffersEXT = reinterpret_cast<PFNGLDELETEFRAMEBUFFERSEXTPROC>(get_proc_address("glDeleteFramebuffersEXT"));
+       glGenFramebuffersEXT = reinterpret_cast<PFNGLGENFRAMEBUFFERSEXTPROC>(get_proc_address("glGenFramebuffersEXT"));
+       glCheckFramebufferStatusEXT = reinterpret_cast<PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC>(get_proc_address("glCheckFramebufferStatusEXT"));
+       glFramebufferTexture1DEXT = reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE1DEXTPROC>(get_proc_address("glFramebufferTexture1DEXT"));
+       glFramebufferTexture2DEXT = reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE2DEXTPROC>(get_proc_address("glFramebufferTexture2DEXT"));
+       glFramebufferTexture3DEXT = reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE3DEXTPROC>(get_proc_address("glFramebufferTexture3DEXT"));
+       glFramebufferRenderbufferEXT = reinterpret_cast<PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC>(get_proc_address("glFramebufferRenderbufferEXT"));
+       glGetFramebufferAttachmentParameterivEXT = reinterpret_cast<PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC>(get_proc_address("glGetFramebufferAttachmentParameterivEXT"));
+       glGenerateMipmapEXT = reinterpret_cast<PFNGLGENERATEMIPMAPEXTPROC>(get_proc_address("glGenerateMipmapEXT"));
 }
 
 } // namespace GL