]> git.tdb.fi Git - libs/gl.git/blobdiff - source/version_1_3.cpp
Style update: add spaces around assignment operators
[libs/gl.git] / source / version_1_3.cpp
index 088d5ba64364d5524c6fcdabfab75bcc52361fcf..d248a0838a206748acd845df2d76e6c70e85490d 100644 (file)
 namespace Msp {
 namespace GL {
 
-PFNGLACTIVETEXTUREPROC glActiveTexture=0;
-PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture=0;
-PFNGLMULTITEXCOORD1DPROC glMultiTexCoord1d=0;
-PFNGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv=0;
-PFNGLMULTITEXCOORD1FPROC glMultiTexCoord1f=0;
-PFNGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv=0;
-PFNGLMULTITEXCOORD1IPROC glMultiTexCoord1i=0;
-PFNGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv=0;
-PFNGLMULTITEXCOORD1SPROC glMultiTexCoord1s=0;
-PFNGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv=0;
-PFNGLMULTITEXCOORD2DPROC glMultiTexCoord2d=0;
-PFNGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv=0;
-PFNGLMULTITEXCOORD2FPROC glMultiTexCoord2f=0;
-PFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv=0;
-PFNGLMULTITEXCOORD2IPROC glMultiTexCoord2i=0;
-PFNGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv=0;
-PFNGLMULTITEXCOORD2SPROC glMultiTexCoord2s=0;
-PFNGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv=0;
-PFNGLMULTITEXCOORD3DPROC glMultiTexCoord3d=0;
-PFNGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv=0;
-PFNGLMULTITEXCOORD3FPROC glMultiTexCoord3f=0;
-PFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv=0;
-PFNGLMULTITEXCOORD3IPROC glMultiTexCoord3i=0;
-PFNGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv=0;
-PFNGLMULTITEXCOORD3SPROC glMultiTexCoord3s=0;
-PFNGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv=0;
-PFNGLMULTITEXCOORD4DPROC glMultiTexCoord4d=0;
-PFNGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv=0;
-PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f=0;
-PFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv=0;
-PFNGLMULTITEXCOORD4IPROC glMultiTexCoord4i=0;
-PFNGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv=0;
-PFNGLMULTITEXCOORD4SPROC glMultiTexCoord4s=0;
-PFNGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv=0;
-PFNGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf=0;
-PFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd=0;
-PFNGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf=0;
-PFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd=0;
-PFNGLSAMPLECOVERAGEPROC glSampleCoverage=0;
-PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D=0;
-PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D=0;
-PFNGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D=0;
-PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D=0;
-PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D=0;
-PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D=0;
-PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage=0;
+PFNGLACTIVETEXTUREPROC glActiveTexture = 0;
+PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture = 0;
+PFNGLMULTITEXCOORD1DPROC glMultiTexCoord1d = 0;
+PFNGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv = 0;
+PFNGLMULTITEXCOORD1FPROC glMultiTexCoord1f = 0;
+PFNGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv = 0;
+PFNGLMULTITEXCOORD1IPROC glMultiTexCoord1i = 0;
+PFNGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv = 0;
+PFNGLMULTITEXCOORD1SPROC glMultiTexCoord1s = 0;
+PFNGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv = 0;
+PFNGLMULTITEXCOORD2DPROC glMultiTexCoord2d = 0;
+PFNGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv = 0;
+PFNGLMULTITEXCOORD2FPROC glMultiTexCoord2f = 0;
+PFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv = 0;
+PFNGLMULTITEXCOORD2IPROC glMultiTexCoord2i = 0;
+PFNGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv = 0;
+PFNGLMULTITEXCOORD2SPROC glMultiTexCoord2s = 0;
+PFNGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv = 0;
+PFNGLMULTITEXCOORD3DPROC glMultiTexCoord3d = 0;
+PFNGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv = 0;
+PFNGLMULTITEXCOORD3FPROC glMultiTexCoord3f = 0;
+PFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv = 0;
+PFNGLMULTITEXCOORD3IPROC glMultiTexCoord3i = 0;
+PFNGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv = 0;
+PFNGLMULTITEXCOORD3SPROC glMultiTexCoord3s = 0;
+PFNGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv = 0;
+PFNGLMULTITEXCOORD4DPROC glMultiTexCoord4d = 0;
+PFNGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv = 0;
+PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f = 0;
+PFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv = 0;
+PFNGLMULTITEXCOORD4IPROC glMultiTexCoord4i = 0;
+PFNGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv = 0;
+PFNGLMULTITEXCOORD4SPROC glMultiTexCoord4s = 0;
+PFNGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv = 0;
+PFNGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf = 0;
+PFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd = 0;
+PFNGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf = 0;
+PFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd = 0;
+PFNGLSAMPLECOVERAGEPROC glSampleCoverage = 0;
+PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D = 0;
+PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D = 0;
+PFNGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D = 0;
+PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D = 0;
+PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D = 0;
+PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D = 0;
+PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage = 0;
 
 void init_version_1_3()
 {
-       glActiveTexture=reinterpret_cast<PFNGLACTIVETEXTUREPROC>(get_proc_address("glActiveTexture"));
-       glClientActiveTexture=reinterpret_cast<PFNGLCLIENTACTIVETEXTUREPROC>(get_proc_address("glClientActiveTexture"));
-       glMultiTexCoord1d=reinterpret_cast<PFNGLMULTITEXCOORD1DPROC>(get_proc_address("glMultiTexCoord1d"));
-       glMultiTexCoord1dv=reinterpret_cast<PFNGLMULTITEXCOORD1DVPROC>(get_proc_address("glMultiTexCoord1dv"));
-       glMultiTexCoord1f=reinterpret_cast<PFNGLMULTITEXCOORD1FPROC>(get_proc_address("glMultiTexCoord1f"));
-       glMultiTexCoord1fv=reinterpret_cast<PFNGLMULTITEXCOORD1FVPROC>(get_proc_address("glMultiTexCoord1fv"));
-       glMultiTexCoord1i=reinterpret_cast<PFNGLMULTITEXCOORD1IPROC>(get_proc_address("glMultiTexCoord1i"));
-       glMultiTexCoord1iv=reinterpret_cast<PFNGLMULTITEXCOORD1IVPROC>(get_proc_address("glMultiTexCoord1iv"));
-       glMultiTexCoord1s=reinterpret_cast<PFNGLMULTITEXCOORD1SPROC>(get_proc_address("glMultiTexCoord1s"));
-       glMultiTexCoord1sv=reinterpret_cast<PFNGLMULTITEXCOORD1SVPROC>(get_proc_address("glMultiTexCoord1sv"));
-       glMultiTexCoord2d=reinterpret_cast<PFNGLMULTITEXCOORD2DPROC>(get_proc_address("glMultiTexCoord2d"));
-       glMultiTexCoord2dv=reinterpret_cast<PFNGLMULTITEXCOORD2DVPROC>(get_proc_address("glMultiTexCoord2dv"));
-       glMultiTexCoord2f=reinterpret_cast<PFNGLMULTITEXCOORD2FPROC>(get_proc_address("glMultiTexCoord2f"));
-       glMultiTexCoord2fv=reinterpret_cast<PFNGLMULTITEXCOORD2FVPROC>(get_proc_address("glMultiTexCoord2fv"));
-       glMultiTexCoord2i=reinterpret_cast<PFNGLMULTITEXCOORD2IPROC>(get_proc_address("glMultiTexCoord2i"));
-       glMultiTexCoord2iv=reinterpret_cast<PFNGLMULTITEXCOORD2IVPROC>(get_proc_address("glMultiTexCoord2iv"));
-       glMultiTexCoord2s=reinterpret_cast<PFNGLMULTITEXCOORD2SPROC>(get_proc_address("glMultiTexCoord2s"));
-       glMultiTexCoord2sv=reinterpret_cast<PFNGLMULTITEXCOORD2SVPROC>(get_proc_address("glMultiTexCoord2sv"));
-       glMultiTexCoord3d=reinterpret_cast<PFNGLMULTITEXCOORD3DPROC>(get_proc_address("glMultiTexCoord3d"));
-       glMultiTexCoord3dv=reinterpret_cast<PFNGLMULTITEXCOORD3DVPROC>(get_proc_address("glMultiTexCoord3dv"));
-       glMultiTexCoord3f=reinterpret_cast<PFNGLMULTITEXCOORD3FPROC>(get_proc_address("glMultiTexCoord3f"));
-       glMultiTexCoord3fv=reinterpret_cast<PFNGLMULTITEXCOORD3FVPROC>(get_proc_address("glMultiTexCoord3fv"));
-       glMultiTexCoord3i=reinterpret_cast<PFNGLMULTITEXCOORD3IPROC>(get_proc_address("glMultiTexCoord3i"));
-       glMultiTexCoord3iv=reinterpret_cast<PFNGLMULTITEXCOORD3IVPROC>(get_proc_address("glMultiTexCoord3iv"));
-       glMultiTexCoord3s=reinterpret_cast<PFNGLMULTITEXCOORD3SPROC>(get_proc_address("glMultiTexCoord3s"));
-       glMultiTexCoord3sv=reinterpret_cast<PFNGLMULTITEXCOORD3SVPROC>(get_proc_address("glMultiTexCoord3sv"));
-       glMultiTexCoord4d=reinterpret_cast<PFNGLMULTITEXCOORD4DPROC>(get_proc_address("glMultiTexCoord4d"));
-       glMultiTexCoord4dv=reinterpret_cast<PFNGLMULTITEXCOORD4DVPROC>(get_proc_address("glMultiTexCoord4dv"));
-       glMultiTexCoord4f=reinterpret_cast<PFNGLMULTITEXCOORD4FPROC>(get_proc_address("glMultiTexCoord4f"));
-       glMultiTexCoord4fv=reinterpret_cast<PFNGLMULTITEXCOORD4FVPROC>(get_proc_address("glMultiTexCoord4fv"));
-       glMultiTexCoord4i=reinterpret_cast<PFNGLMULTITEXCOORD4IPROC>(get_proc_address("glMultiTexCoord4i"));
-       glMultiTexCoord4iv=reinterpret_cast<PFNGLMULTITEXCOORD4IVPROC>(get_proc_address("glMultiTexCoord4iv"));
-       glMultiTexCoord4s=reinterpret_cast<PFNGLMULTITEXCOORD4SPROC>(get_proc_address("glMultiTexCoord4s"));
-       glMultiTexCoord4sv=reinterpret_cast<PFNGLMULTITEXCOORD4SVPROC>(get_proc_address("glMultiTexCoord4sv"));
-       glLoadTransposeMatrixf=reinterpret_cast<PFNGLLOADTRANSPOSEMATRIXFPROC>(get_proc_address("glLoadTransposeMatrixf"));
-       glLoadTransposeMatrixd=reinterpret_cast<PFNGLLOADTRANSPOSEMATRIXDPROC>(get_proc_address("glLoadTransposeMatrixd"));
-       glMultTransposeMatrixf=reinterpret_cast<PFNGLMULTTRANSPOSEMATRIXFPROC>(get_proc_address("glMultTransposeMatrixf"));
-       glMultTransposeMatrixd=reinterpret_cast<PFNGLMULTTRANSPOSEMATRIXDPROC>(get_proc_address("glMultTransposeMatrixd"));
-       glSampleCoverage=reinterpret_cast<PFNGLSAMPLECOVERAGEPROC>(get_proc_address("glSampleCoverage"));
-       glCompressedTexImage3D=reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DPROC>(get_proc_address("glCompressedTexImage3D"));
-       glCompressedTexImage2D=reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE2DPROC>(get_proc_address("glCompressedTexImage2D"));
-       glCompressedTexImage1D=reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE1DPROC>(get_proc_address("glCompressedTexImage1D"));
-       glCompressedTexSubImage3D=reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC>(get_proc_address("glCompressedTexSubImage3D"));
-       glCompressedTexSubImage2D=reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC>(get_proc_address("glCompressedTexSubImage2D"));
-       glCompressedTexSubImage1D=reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC>(get_proc_address("glCompressedTexSubImage1D"));
-       glGetCompressedTexImage=reinterpret_cast<PFNGLGETCOMPRESSEDTEXIMAGEPROC>(get_proc_address("glGetCompressedTexImage"));
+       glActiveTexture = reinterpret_cast<PFNGLACTIVETEXTUREPROC>(get_proc_address("glActiveTexture"));
+       glClientActiveTexture = reinterpret_cast<PFNGLCLIENTACTIVETEXTUREPROC>(get_proc_address("glClientActiveTexture"));
+       glMultiTexCoord1d = reinterpret_cast<PFNGLMULTITEXCOORD1DPROC>(get_proc_address("glMultiTexCoord1d"));
+       glMultiTexCoord1dv = reinterpret_cast<PFNGLMULTITEXCOORD1DVPROC>(get_proc_address("glMultiTexCoord1dv"));
+       glMultiTexCoord1f = reinterpret_cast<PFNGLMULTITEXCOORD1FPROC>(get_proc_address("glMultiTexCoord1f"));
+       glMultiTexCoord1fv = reinterpret_cast<PFNGLMULTITEXCOORD1FVPROC>(get_proc_address("glMultiTexCoord1fv"));
+       glMultiTexCoord1i = reinterpret_cast<PFNGLMULTITEXCOORD1IPROC>(get_proc_address("glMultiTexCoord1i"));
+       glMultiTexCoord1iv = reinterpret_cast<PFNGLMULTITEXCOORD1IVPROC>(get_proc_address("glMultiTexCoord1iv"));
+       glMultiTexCoord1s = reinterpret_cast<PFNGLMULTITEXCOORD1SPROC>(get_proc_address("glMultiTexCoord1s"));
+       glMultiTexCoord1sv = reinterpret_cast<PFNGLMULTITEXCOORD1SVPROC>(get_proc_address("glMultiTexCoord1sv"));
+       glMultiTexCoord2d = reinterpret_cast<PFNGLMULTITEXCOORD2DPROC>(get_proc_address("glMultiTexCoord2d"));
+       glMultiTexCoord2dv = reinterpret_cast<PFNGLMULTITEXCOORD2DVPROC>(get_proc_address("glMultiTexCoord2dv"));
+       glMultiTexCoord2f = reinterpret_cast<PFNGLMULTITEXCOORD2FPROC>(get_proc_address("glMultiTexCoord2f"));
+       glMultiTexCoord2fv = reinterpret_cast<PFNGLMULTITEXCOORD2FVPROC>(get_proc_address("glMultiTexCoord2fv"));
+       glMultiTexCoord2i = reinterpret_cast<PFNGLMULTITEXCOORD2IPROC>(get_proc_address("glMultiTexCoord2i"));
+       glMultiTexCoord2iv = reinterpret_cast<PFNGLMULTITEXCOORD2IVPROC>(get_proc_address("glMultiTexCoord2iv"));
+       glMultiTexCoord2s = reinterpret_cast<PFNGLMULTITEXCOORD2SPROC>(get_proc_address("glMultiTexCoord2s"));
+       glMultiTexCoord2sv = reinterpret_cast<PFNGLMULTITEXCOORD2SVPROC>(get_proc_address("glMultiTexCoord2sv"));
+       glMultiTexCoord3d = reinterpret_cast<PFNGLMULTITEXCOORD3DPROC>(get_proc_address("glMultiTexCoord3d"));
+       glMultiTexCoord3dv = reinterpret_cast<PFNGLMULTITEXCOORD3DVPROC>(get_proc_address("glMultiTexCoord3dv"));
+       glMultiTexCoord3f = reinterpret_cast<PFNGLMULTITEXCOORD3FPROC>(get_proc_address("glMultiTexCoord3f"));
+       glMultiTexCoord3fv = reinterpret_cast<PFNGLMULTITEXCOORD3FVPROC>(get_proc_address("glMultiTexCoord3fv"));
+       glMultiTexCoord3i = reinterpret_cast<PFNGLMULTITEXCOORD3IPROC>(get_proc_address("glMultiTexCoord3i"));
+       glMultiTexCoord3iv = reinterpret_cast<PFNGLMULTITEXCOORD3IVPROC>(get_proc_address("glMultiTexCoord3iv"));
+       glMultiTexCoord3s = reinterpret_cast<PFNGLMULTITEXCOORD3SPROC>(get_proc_address("glMultiTexCoord3s"));
+       glMultiTexCoord3sv = reinterpret_cast<PFNGLMULTITEXCOORD3SVPROC>(get_proc_address("glMultiTexCoord3sv"));
+       glMultiTexCoord4d = reinterpret_cast<PFNGLMULTITEXCOORD4DPROC>(get_proc_address("glMultiTexCoord4d"));
+       glMultiTexCoord4dv = reinterpret_cast<PFNGLMULTITEXCOORD4DVPROC>(get_proc_address("glMultiTexCoord4dv"));
+       glMultiTexCoord4f = reinterpret_cast<PFNGLMULTITEXCOORD4FPROC>(get_proc_address("glMultiTexCoord4f"));
+       glMultiTexCoord4fv = reinterpret_cast<PFNGLMULTITEXCOORD4FVPROC>(get_proc_address("glMultiTexCoord4fv"));
+       glMultiTexCoord4i = reinterpret_cast<PFNGLMULTITEXCOORD4IPROC>(get_proc_address("glMultiTexCoord4i"));
+       glMultiTexCoord4iv = reinterpret_cast<PFNGLMULTITEXCOORD4IVPROC>(get_proc_address("glMultiTexCoord4iv"));
+       glMultiTexCoord4s = reinterpret_cast<PFNGLMULTITEXCOORD4SPROC>(get_proc_address("glMultiTexCoord4s"));
+       glMultiTexCoord4sv = reinterpret_cast<PFNGLMULTITEXCOORD4SVPROC>(get_proc_address("glMultiTexCoord4sv"));
+       glLoadTransposeMatrixf = reinterpret_cast<PFNGLLOADTRANSPOSEMATRIXFPROC>(get_proc_address("glLoadTransposeMatrixf"));
+       glLoadTransposeMatrixd = reinterpret_cast<PFNGLLOADTRANSPOSEMATRIXDPROC>(get_proc_address("glLoadTransposeMatrixd"));
+       glMultTransposeMatrixf = reinterpret_cast<PFNGLMULTTRANSPOSEMATRIXFPROC>(get_proc_address("glMultTransposeMatrixf"));
+       glMultTransposeMatrixd = reinterpret_cast<PFNGLMULTTRANSPOSEMATRIXDPROC>(get_proc_address("glMultTransposeMatrixd"));
+       glSampleCoverage = reinterpret_cast<PFNGLSAMPLECOVERAGEPROC>(get_proc_address("glSampleCoverage"));
+       glCompressedTexImage3D = reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DPROC>(get_proc_address("glCompressedTexImage3D"));
+       glCompressedTexImage2D = reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE2DPROC>(get_proc_address("glCompressedTexImage2D"));
+       glCompressedTexImage1D = reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE1DPROC>(get_proc_address("glCompressedTexImage1D"));
+       glCompressedTexSubImage3D = reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC>(get_proc_address("glCompressedTexSubImage3D"));
+       glCompressedTexSubImage2D = reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC>(get_proc_address("glCompressedTexSubImage2D"));
+       glCompressedTexSubImage1D = reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC>(get_proc_address("glCompressedTexSubImage1D"));
+       glGetCompressedTexImage = reinterpret_cast<PFNGLGETCOMPRESSEDTEXIMAGEPROC>(get_proc_address("glGetCompressedTexImage"));
 }
 
 } // namespace GL