]> git.tdb.fi Git - libs/gl.git/blobdiff - source/shader.cpp
Style update: add spaces around assignment operators
[libs/gl.git] / source / shader.cpp
index e32919bcf7cdd14c41552215fd266795d062bb93..5ff2eb3609bd33a6fe1b30ae00eecd145f209a1f 100644 (file)
@@ -30,14 +30,14 @@ Shader::Shader(ShaderType t, const string &src)
 
 void Shader::init(ShaderType t)
 {
-       compiled=false;
+       compiled = false;
 
        if(t==FRAGMENT_SHADER)
                static RequireExtension _ext("GL_ARB_fragment_shader");
        else if(t==VERTEX_SHADER)
                static RequireExtension _ext("GL_ARB_vertex_shader");
 
-       id=glCreateShaderObjectARB(t);
+       id = glCreateShaderObjectARB(t);
 }
 
 Shader::~Shader()
@@ -63,7 +63,7 @@ void Shader::source(const char *str, int len)
 void Shader::compile()
 {
        glCompileShaderARB(id);
-       if(!(compiled=get_param(GL_COMPILE_STATUS)))
+       if(!(compiled = get_param(GL_COMPILE_STATUS)))
                throw CompileError(get_info_log());
 }
 
@@ -76,7 +76,7 @@ int Shader::get_param(GLenum param) const
 
 string Shader::get_info_log() const
 {
-       GLsizei len=get_param(GL_INFO_LOG_LENGTH);
+       GLsizei len = get_param(GL_INFO_LOG_LENGTH);
        char log[len+1];
        glGetInfoLogARB(id, len+1, &len, log);
        return string(log, len);