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[libs/gl.git] / source / shadowmap.cpp
2013-12-21 Mikko RasaUse RAII binders in place of manual binding
2013-12-21 Mikko RasaRewrite Bind as two different classes
2013-12-19 Mikko RasaAutomatically determine texture units for effects
2013-12-16 Mikko RasaAdd shd_eye_matrix to ShadowMap's shdata
2013-12-16 Mikko RasaUse vector and matrix operations in ShadowMap
2013-11-27 Mikko RasaAlways bind textures in a specific texture unit
2013-11-27 Mikko RasaConvert Matrix to use floats
2013-05-18 Mikko RasaUse libmspmath to provide vector and matrix operations
2012-12-29 Mikko RasaVerify framebuffer completeness in effect constructors
2012-09-09 Mikko RasaDon't assume a directional light's position vector...
2012-09-08 Mikko RasaUse the frame notifications in ShadowMap
2012-08-30 Mikko RasaImprovements for shadow mapping
2012-08-28 Mikko RasaRoute rendering calls through Renderer and add an exclu...
2012-08-28 Mikko RasaProvide the necessary uniforms from ShadowMap
2012-08-16 Mikko RasaUse the TexGen wrapper in ShadowMap
2012-08-16 Mikko RasaTurn Effect into a Renderable
2012-07-25 Mikko RasaFix compiler warnings
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2010-11-30 Mikko RasaAllocate textures attached to framebuffers automatically
2010-11-30 Mikko RasaRemove support for texture borders
2010-11-03 Mikko RasaUse the matrix classes internally
2010-09-15 Mikko RasaRewrite Framebuffer to defer attach/detach operations...
2010-07-04 Mikko RasaGet rid of the generic Texture::parameter method
2010-06-06 Mikko RasaStyle update: add spaces around assignment operators
2010-01-15 Mikko RasaAdd a hackish support for positional lights in ShadowMap
2009-09-21 Mikko RasaAdd get_width() / get_height() methods to Renderbuffer...
2009-07-26 Mikko RasaDisable blend and depth test while rendering Bloom
2009-07-14 Mikko RasaReset viewport also after pass-specific effects
2009-07-05 Mikko RasaAdd Vector3 and Vector4 classes