Drop Id tags and copyright notices from files
authorMikko Rasa <tdb@tdb.fi>
Tue, 6 Sep 2011 18:19:14 +0000 (21:19 +0300)
committerMikko Rasa <tdb@tdb.fi>
Tue, 6 Sep 2011 18:19:14 +0000 (21:19 +0300)
commitf14435e58bfa0fa697a06ba9a454bb30cd37d9d8
tree8dcd21a5c6726e801fbb0b5e765b3f75bbc8a437
parent54b22ff744391e49e5a402acb98c0c3bdd0031a7
Drop Id tags and copyright notices from files
136 files changed:
Build
Changelog.txt
blender/io_mesh_mspgl/export_mspgl.py
extgen.py
makefont.py
maketex.py
mesh2c.cpp
mesh_export.py
source/ambientocclusion.cpp
source/ambientocclusion.h
source/batch.cpp
source/batch.h
source/bindable.h
source/blend.cpp
source/blend.h
source/bloom.cpp
source/bloom.h
source/box.cpp
source/box.h
source/buffer.cpp
source/buffer.h
source/camera.cpp
source/camera.h
source/capsule.cpp
source/capsule.h
source/clip.cpp
source/clip.h
source/color.h
source/cylinder.cpp
source/cylinder.h
source/datatype.h
source/effect.h
source/except.h
source/extension.cpp
source/extension.h
source/font.cpp
source/font.h
source/framebuffer.cpp
source/framebuffer.h
source/geometrybuilder.cpp
source/geometrybuilder.h
source/gl.h
source/grid.cpp
source/grid.h
source/immediate.cpp
source/immediate.h
source/instancescene.cpp
source/instancescene.h
source/light.cpp
source/light.h
source/lighting.cpp
source/lighting.h
source/material.cpp
source/material.h
source/matrix.cpp
source/matrix.h
source/mesh.cpp
source/mesh.h
source/meshbuilder.cpp
source/meshbuilder.h
source/misc.cpp
source/misc.h
source/object.cpp
source/object.h
source/objectinstance.cpp
source/objectinstance.h
source/orderedscene.cpp
source/orderedscene.h
source/pipeline.cpp
source/pipeline.h
source/pipelinepass.cpp
source/pipelinepass.h
source/pixelformat.cpp
source/pixelformat.h
source/postprocessor.h
source/predicate.h
source/primitivebuilder.cpp
source/primitivebuilder.h
source/primitivetype.cpp
source/primitivetype.h
source/program.cpp
source/program.h
source/programdata.cpp
source/programdata.h
source/projection.cpp
source/projection.h
source/renderable.cpp
source/renderable.h
source/renderbuffer.cpp
source/renderbuffer.h
source/renderer.cpp
source/renderer.h
source/renderpass.cpp
source/renderpass.h
source/scene.cpp
source/scene.h
source/shader.cpp
source/shader.h
source/shadowmap.cpp
source/shadowmap.h
source/simplescene.cpp
source/simplescene.h
source/stencil.cpp
source/stencil.h
source/tag.cpp
source/tag.h
source/technique.cpp
source/technique.h
source/tests.cpp
source/tests.h
source/texenv.cpp
source/texenv.h
source/texture.cpp
source/texture.h
source/texture2d.cpp
source/texture2d.h
source/texture3d.cpp
source/texture3d.h
source/texturing.cpp
source/texturing.h
source/texunit.cpp
source/texunit.h
source/transform.h
source/uniform.cpp
source/uniform.h
source/vector.h
source/vertexarray.cpp
source/vertexarray.h
source/vertexarraybuilder.cpp
source/vertexarraybuilder.h
source/vertexbuilder.h
source/vertexformat.cpp
source/vertexformat.h
source/windingtest.cpp
source/windingtest.h
viewer.cpp