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libs/gl.git
12 years agoRemove the specialized setters from UniformBlock
Mikko Rasa [Wed, 22 Aug 2012 13:17:34 +0000 (16:17 +0300)]
Remove the specialized setters from UniformBlock

They were not very useful and were also getting in the way of uniform
buffer support.  UniformBlock also no longer clones the uniforms for
itself, reducing overhead.

12 years agoAdd definitions for the GL_ARB_uniform_buffer_object extension
Mikko Rasa [Wed, 22 Aug 2012 13:08:50 +0000 (16:08 +0300)]
Add definitions for the GL_ARB_uniform_buffer_object extension

12 years agoUpdate gl.spec to latest version
Mikko Rasa [Wed, 22 Aug 2012 13:06:54 +0000 (16:06 +0300)]
Update gl.spec to latest version

12 years agoMake RenderPass shprog and shdata settable from code
Mikko Rasa [Wed, 22 Aug 2012 12:28:40 +0000 (15:28 +0300)]
Make RenderPass shprog and shdata settable from code

For consistency with other similar interfaces, the pointers are now
const.  As a consequence, a uniforms statement in a datafile overrides
any previous uniforms.

12 years agoAdd a shortcut constructor to Object
Mikko Rasa [Wed, 22 Aug 2012 11:22:36 +0000 (14:22 +0300)]
Add a shortcut constructor to Object

12 years agoAvoid re-applying shader data unnecessarily
Mikko Rasa [Tue, 21 Aug 2012 23:02:26 +0000 (02:02 +0300)]
Avoid re-applying shader data unnecessarily

12 years agoPlug a memory leak
Mikko Rasa [Tue, 21 Aug 2012 23:01:15 +0000 (02:01 +0300)]
Plug a memory leak

12 years agoUse uniform arrays in Bloom and AnimatedObject
Mikko Rasa [Tue, 21 Aug 2012 22:56:37 +0000 (01:56 +0300)]
Use uniform arrays in Bloom and AnimatedObject

12 years agoImplement uniform arrays
Mikko Rasa [Tue, 21 Aug 2012 10:12:03 +0000 (13:12 +0300)]
Implement uniform arrays

12 years agoRewrite the Uniform classes as templates
Mikko Rasa [Tue, 21 Aug 2012 09:58:36 +0000 (12:58 +0300)]
Rewrite the Uniform classes as templates

This makes adding new uniform types easier, especially arrays.

12 years agoConvert existing post-processors to use the provided common resources
Mikko Rasa [Mon, 20 Aug 2012 21:05:41 +0000 (00:05 +0300)]
Convert existing post-processors to use the provided common resources

12 years agoUse two FBOs in Pipeline when necessary
Mikko Rasa [Mon, 20 Aug 2012 20:55:59 +0000 (23:55 +0300)]
Use two FBOs in Pipeline when necessary

12 years agoAdd a color curve post-processor
Mikko Rasa [Mon, 20 Aug 2012 20:30:51 +0000 (23:30 +0300)]
Add a color curve post-processor

12 years agoHelper functions for post-processors
Mikko Rasa [Mon, 20 Aug 2012 20:27:28 +0000 (23:27 +0300)]
Helper functions for post-processors

Most post-processors render fullscreen quads and use a very basic vertex
shader, so it makes sense to provide these as common resources.

12 years agoSimplify Pipeline pass management
Mikko Rasa [Mon, 20 Aug 2012 13:13:46 +0000 (16:13 +0300)]
Simplify Pipeline pass management

Originally I planned to use Pipelines to bundle objects with effects like
environmentally mapped reflection.  However, that task was delegated to
effects themselves recently, so there's no longer need for passthrough
rendering in Pipeline.  The render_all function was also a nuisance, as
it required Pipelines to be treated differently from other Renderables.

Passes are now stored in a list instead of a map.  This allows multiple
passes with the same tag (think multipass lighting), and avoids the need
to store the pass order separately.

12 years agoMove PipelinePass inside Pipeline and make the data members private
Mikko Rasa [Mon, 20 Aug 2012 12:39:26 +0000 (15:39 +0300)]
Move PipelinePass inside Pipeline and make the data members private

It's really simple and specific to Pipeline, so it doesn't make much
sense to have it as a separate class.  Encapsulation is necessary for
some future plans, and also more consistent with other public interfaces.

12 years agoUse the hash function from mspcore
Mikko Rasa [Sun, 19 Aug 2012 23:46:45 +0000 (02:46 +0300)]
Use the hash function from mspcore

Constructing tags mostly happens when loading datafiles or otherwise
outside the rendering loop, so the small extra overhead from a
cross-library function call is not significant.  Renderables that wish to
compare the Tag against a fixed value should avoid constructing the
reference Tag on every render call anyway.

12 years agoDelete multisample resources in Pipeline destructor
Mikko Rasa [Sun, 19 Aug 2012 11:16:20 +0000 (14:16 +0300)]
Delete multisample resources in Pipeline destructor

12 years agoLighting affecting the alpha value of a surface makes no sense
Mikko Rasa [Sun, 19 Aug 2012 00:34:22 +0000 (03:34 +0300)]
Lighting affecting the alpha value of a surface makes no sense

Use lighting only for RGB components, and take alpha directly from color
or material.  This should prevent problems caused by alpha>1.

12 years agoUse the TexGen wrapper in ShadowMap
Mikko Rasa [Thu, 16 Aug 2012 19:21:09 +0000 (22:21 +0300)]
Use the TexGen wrapper in ShadowMap

12 years agoAdd TexGen wrapper class
Mikko Rasa [Thu, 16 Aug 2012 19:19:28 +0000 (22:19 +0300)]
Add TexGen wrapper class

12 years agoTurn Effect into a Renderable
Mikko Rasa [Thu, 16 Aug 2012 16:46:12 +0000 (19:46 +0300)]
Turn Effect into a Renderable

They were really intended to be used this way.  This also makes it much
easier to apply an Effect to only a part of a scene.  Previously it would
have been necessary to wrap the Effect in a Pipeline, which doesn't
really support passthrough.

12 years agoRestructure ProgramData to support sharing between Programs
Mikko Rasa [Wed, 15 Aug 2012 19:36:33 +0000 (22:36 +0300)]
Restructure ProgramData to support sharing between Programs

This removes a major annoyance when dealing with ObjectInstances and
shaders.  It also paves way for Effects being able to provide uniforms,
and support for GL_ARB_uniform_buffer_object.

12 years agoGenerate a hash describing the layout of uniforms in a Program
Mikko Rasa [Wed, 15 Aug 2012 19:32:28 +0000 (22:32 +0300)]
Generate a hash describing the layout of uniforms in a Program

This allows easy recognition of whether two Programs have compatible
uniform layouts and could use shared data.

12 years agoAdd a function to query if a Technique has any shaders
Mikko Rasa [Wed, 15 Aug 2012 19:31:03 +0000 (22:31 +0300)]
Add a function to query if a Technique has any shaders

Also make PassMap public since it's exposed through get_passes

12 years agoFor a few lingering whitespace issues
Mikko Rasa [Wed, 15 Aug 2012 19:18:09 +0000 (22:18 +0300)]
For a few lingering whitespace issues

The scripts had been ignored entirely in the previous conversion.  As a
result, a few newly generated extensions didn't have proper whitespace.
Pure virtual functions in headers had also slipped through.

12 years agoMake the cubemap demo more interesting
Mikko Rasa [Mon, 13 Aug 2012 21:26:40 +0000 (00:26 +0300)]
Make the cubemap demo more interesting

It now displays two different shapes, which have reflections through an
environment map.  The same environment map is used to render a skybox.

Also uses the new direction lookup functions to create the contents for
the cube map texture.

12 years agoTangent and binormal vectors should use custom transform as well
Mikko Rasa [Mon, 13 Aug 2012 21:26:21 +0000 (00:26 +0300)]
Tangent and binormal vectors should use custom transform as well

12 years agoAdd a standard program feature for environment-mapped reflections
Mikko Rasa [Mon, 13 Aug 2012 21:21:05 +0000 (00:21 +0300)]
Add a standard program feature for environment-mapped reflections

12 years agoLookup functions to determine the orientation of cube map faces
Mikko Rasa [Mon, 13 Aug 2012 17:47:53 +0000 (20:47 +0300)]
Lookup functions to determine the orientation of cube map faces

The orientations are somewhat arbitary and not deducible with a simple
algorithm.  Writing the necessary conditional ladders everywhere would
be annoying.

12 years agoFix several bugs in the animation system
Mikko Rasa [Mon, 13 Aug 2012 12:25:54 +0000 (15:25 +0300)]
Fix several bugs in the animation system

Make the identity fallback matrix static so the pointers in interpolations
stay valid.

Don't crash when getting pose matrices from the first keyframe.

Matrix multiplication order for base point shift compensation was wrong.

Re-compensate for base point shift after interpolation.

Use correct comparison operator for max_index in AnimationPlayer.

Pass collection to keyframe loader to make loading poses possible.

Use Pose::set_armature rather than loading the pointer directly to get the
matrix array resized.

12 years agoSupport for exporting armatures and vertex groups
Mikko Rasa [Mon, 13 Aug 2012 10:18:43 +0000 (13:18 +0300)]
Support for exporting armatures and vertex groups

12 years agoRestructure the exporter to make room for new stuff
Mikko Rasa [Sun, 12 Aug 2012 16:06:29 +0000 (19:06 +0300)]
Restructure the exporter to make room for new stuff

12 years agoFix bugs that crept in with refactoring
Mikko Rasa [Sun, 12 Aug 2012 15:53:52 +0000 (18:53 +0300)]
Fix bugs that crept in with refactoring

Also add an additional safeguard against an infinite loop

12 years agoSupport for armature-based animation
Mikko Rasa [Sun, 12 Aug 2012 09:21:05 +0000 (12:21 +0300)]
Support for armature-based animation

12 years agoAllow setting keyframe matrix from the outside
Mikko Rasa [Sun, 12 Aug 2012 09:13:17 +0000 (12:13 +0300)]
Allow setting keyframe matrix from the outside

12 years agoFix uniform array element lookup
Mikko Rasa [Sun, 12 Aug 2012 09:07:38 +0000 (12:07 +0300)]
Fix uniform array element lookup

12 years agoAdd classes for armature-based deformation
Mikko Rasa [Sun, 12 Aug 2012 08:25:55 +0000 (11:25 +0300)]
Add classes for armature-based deformation

For now, link rotations in a pose must be specified in hierarchial order,
or the matrices will be wrong.

12 years agoExpose the build(Mesh &) shortcut in classes derived from GeometryBuilder
Mikko Rasa [Sat, 11 Aug 2012 18:43:18 +0000 (21:43 +0300)]
Expose the build(Mesh &) shortcut in classes derived from GeometryBuilder

12 years agoAdd missing set_looping implementation
Mikko Rasa [Sat, 11 Aug 2012 18:29:41 +0000 (21:29 +0300)]
Add missing set_looping implementation

12 years agoRestructure Animation to make matrix interpolation code more reusable
Mikko Rasa [Sat, 11 Aug 2012 18:28:15 +0000 (21:28 +0300)]
Restructure Animation to make matrix interpolation code more reusable

12 years agoDon't link program with the transform feature in constructor
Mikko Rasa [Sat, 11 Aug 2012 13:38:35 +0000 (16:38 +0300)]
Don't link program with the transform feature in constructor

The transform feature produces calls to external functions, which need to
be added in a separate shader.  Trying to link in the constructor only
produces link errors.

12 years agoBetter way to deal with program-owned shaders
Mikko Rasa [Sat, 11 Aug 2012 13:36:30 +0000 (16:36 +0300)]
Better way to deal with program-owned shaders

Track which shaders exactly are owned by the program rather than having
just a single flag.  This prevents double-free problems if a program
contains both owned and non-owned shaders, as might be the case with the
transform feature.

12 years agoAn extra sanity check for TBN export
Mikko Rasa [Thu, 9 Aug 2012 20:22:35 +0000 (23:22 +0300)]
An extra sanity check for TBN export

12 years agoRefactor strip generation code and add comments
Mikko Rasa [Thu, 9 Aug 2012 20:21:45 +0000 (23:21 +0300)]
Refactor strip generation code and add comments

12 years agoUpdate .gitignore
Mikko Rasa [Thu, 9 Aug 2012 19:36:03 +0000 (22:36 +0300)]
Update .gitignore

12 years agoA simple program to test cubemap texture functionality
Mikko Rasa [Thu, 9 Aug 2012 19:35:39 +0000 (22:35 +0300)]
A simple program to test cubemap texture functionality

12 years agoMove some member functions to more logical positions
Mikko Rasa [Thu, 9 Aug 2012 19:34:23 +0000 (22:34 +0300)]
Move some member functions to more logical positions

12 years agoComment updates for texture and framebuffer classes.
Mikko Rasa [Thu, 9 Aug 2012 19:32:47 +0000 (22:32 +0300)]
Comment updates for texture and framebuffer classes.

12 years agoFix 3D texture loading with fixed depth
Mikko Rasa [Thu, 9 Aug 2012 19:16:30 +0000 (22:16 +0300)]
Fix 3D texture loading with fixed depth

12 years agoAdd support for cube map textures
Mikko Rasa [Thu, 9 Aug 2012 18:07:43 +0000 (21:07 +0300)]
Add support for cube map textures

12 years agoMipmap generation requires GL_SGIS_generate_mipmap
Mikko Rasa [Thu, 9 Aug 2012 07:21:08 +0000 (10:21 +0300)]
Mipmap generation requires GL_SGIS_generate_mipmap

12 years agoUpdate Build file for new Builder features
Mikko Rasa [Sun, 5 Aug 2012 18:43:37 +0000 (21:43 +0300)]
Update Build file for new Builder features

12 years agoAdd support for viewing animations
Mikko Rasa [Sun, 5 Aug 2012 12:53:41 +0000 (15:53 +0300)]
Add support for viewing animations

12 years agoBasic animation support
Mikko Rasa [Sun, 5 Aug 2012 12:26:23 +0000 (15:26 +0300)]
Basic animation support

12 years agoUse a custom drawing function to group the properties in a sensible way
Mikko Rasa [Tue, 31 Jul 2012 23:35:29 +0000 (02:35 +0300)]
Use a custom drawing function to group the properties in a sensible way

12 years agoSupport exporting textures with objects
Mikko Rasa [Tue, 31 Jul 2012 23:07:55 +0000 (02:07 +0300)]
Support exporting textures with objects

12 years agoImprove texture unit handling
Mikko Rasa [Tue, 31 Jul 2012 22:49:59 +0000 (01:49 +0300)]
Improve texture unit handling

12 years agoMore compilation fixes
Mikko Rasa [Tue, 31 Jul 2012 22:36:23 +0000 (01:36 +0300)]
More compilation fixes

12 years agoDon't try to export a material texture if the mesh has no materials
Mikko Rasa [Tue, 31 Jul 2012 21:03:27 +0000 (00:03 +0300)]
Don't try to export a material texture if the mesh has no materials

12 years agoSplit mesh and object export into separate operators
Mikko Rasa [Tue, 31 Jul 2012 21:03:03 +0000 (00:03 +0300)]
Split mesh and object export into separate operators

12 years agoFix exporting compound objects with no materials
Mikko Rasa [Tue, 31 Jul 2012 19:34:04 +0000 (22:34 +0300)]
Fix exporting compound objects with no materials

12 years agoAdapt exporter to Blender 2.63
Mikko Rasa [Thu, 26 Jul 2012 20:46:11 +0000 (23:46 +0300)]
Adapt exporter to Blender 2.63

12 years agoFix compiler warnings
Mikko Rasa [Wed, 25 Jul 2012 19:48:44 +0000 (22:48 +0300)]
Fix compiler warnings

12 years agoAdjust material export and material-based texcoord generation for Blender 2.6
Mikko Rasa [Sun, 19 Feb 2012 13:57:27 +0000 (15:57 +0200)]
Adjust material export and material-based texcoord generation for Blender 2.6

12 years agoRename a variable in shader code to avoid conflict with a keyword
Mikko Rasa [Tue, 7 Feb 2012 17:45:09 +0000 (17:45 +0000)]
Rename a variable in shader code to avoid conflict with a keyword

12 years agoUse proper cast
Mikko Rasa [Tue, 7 Feb 2012 17:44:41 +0000 (17:44 +0000)]
Use proper cast

12 years agoCompatibility with Blender 2.6
Mikko Rasa [Tue, 7 Feb 2012 17:44:02 +0000 (17:44 +0000)]
Compatibility with Blender 2.6

12 years agoAdd a standard program feature for custom transforms
Mikko Rasa [Fri, 20 Jan 2012 20:29:11 +0000 (22:29 +0200)]
Add a standard program feature for custom transforms

13 years agoMove tools to their own directory as well
Mikko Rasa [Wed, 7 Sep 2011 19:51:40 +0000 (22:51 +0300)]
Move tools to their own directory as well

13 years agoAdd two demo programs (with crappy code)
Mikko Rasa [Wed, 7 Sep 2011 16:23:03 +0000 (19:23 +0300)]
Add two demo programs (with crappy code)

13 years agoFix an incorrect #include
Mikko Rasa [Wed, 7 Sep 2011 16:17:49 +0000 (19:17 +0300)]
Fix an incorrect #include

13 years agoUpdate viewer for compatibility with library changes
Mikko Rasa [Tue, 6 Sep 2011 20:58:13 +0000 (23:58 +0300)]
Update viewer for compatibility with library changes

13 years agoUse the lexical_cast framework instead of istreams
Mikko Rasa [Tue, 6 Sep 2011 20:55:35 +0000 (23:55 +0300)]
Use the lexical_cast framework instead of istreams

13 years agomspdatafile APIs have changed slightly
Mikko Rasa [Tue, 6 Sep 2011 20:49:10 +0000 (23:49 +0300)]
mspdatafile APIs have changed slightly

13 years agoRework exceptions
Mikko Rasa [Tue, 6 Sep 2011 20:46:52 +0000 (23:46 +0300)]
Rework exceptions

13 years agoUse maputils functions
Mikko Rasa [Tue, 6 Sep 2011 20:37:38 +0000 (23:37 +0300)]
Use maputils functions

13 years agoNamespace Codecs was renamed to StringCodec
Mikko Rasa [Tue, 6 Sep 2011 20:35:04 +0000 (23:35 +0300)]
Namespace Codecs was renamed to StringCodec

13 years agoUpdate header names
Mikko Rasa [Tue, 6 Sep 2011 19:21:11 +0000 (22:21 +0300)]
Update header names

13 years agoMove scripts to their own directory
Mikko Rasa [Tue, 6 Sep 2011 18:20:52 +0000 (21:20 +0300)]
Move scripts to their own directory

13 years agoRemove the Blender 2.4 exporter now that 2.5 is stable
Mikko Rasa [Tue, 6 Sep 2011 18:20:18 +0000 (21:20 +0300)]
Remove the Blender 2.4 exporter now that 2.5 is stable

13 years agoDrop Id tags and copyright notices from files
Mikko Rasa [Tue, 6 Sep 2011 18:19:14 +0000 (21:19 +0300)]
Drop Id tags and copyright notices from files

13 years agoConvert svn:ignore to .gitignore
Mikko Rasa [Tue, 24 May 2011 06:02:53 +0000 (09:02 +0300)]
Convert svn:ignore to .gitignore

13 years agoStore uniform information inside Program to reduce glGetUniformLocation calls
Mikko Rasa [Tue, 10 May 2011 07:37:55 +0000 (07:37 +0000)]
Store uniform information inside Program to reduce glGetUniformLocation calls

13 years agoDrop Shader::get_param and Program::get_param
Mikko Rasa [Tue, 10 May 2011 07:34:16 +0000 (07:34 +0000)]
Drop Shader::get_param and Program::get_param
Rename Shader::get_compiled and Program::get_linked to is_*
Use correct _ARB constants

13 years agoDrop the global *_test constants and related functions
Mikko Rasa [Wed, 4 May 2011 13:32:16 +0000 (13:32 +0000)]
Drop the global *_test constants and related functions

13 years agoMake the compiler shut up about a signed/unsigned mismatch
Mikko Rasa [Wed, 27 Apr 2011 11:02:11 +0000 (11:02 +0000)]
Make the compiler shut up about a signed/unsigned mismatch

13 years agoRemove the LIGHTING enum
Mikko Rasa [Wed, 27 Apr 2011 11:01:47 +0000 (11:01 +0000)]
Remove the LIGHTING enum
Add Light::unbind_from function

13 years agoSystem for generating standard shaders based on flags
Mikko Rasa [Wed, 20 Apr 2011 12:42:49 +0000 (12:42 +0000)]
System for generating standard shaders based on flags

13 years agoSupport loading texture wrap parameters
Mikko Rasa [Sat, 9 Apr 2011 10:42:57 +0000 (10:42 +0000)]
Support loading texture wrap parameters
Mark font textures as CLAMP_TO_EDGE

13 years agoAdd an element offset to PrimitiveBuilder
Mikko Rasa [Fri, 8 Apr 2011 22:56:45 +0000 (22:56 +0000)]
Add an element offset to PrimitiveBuilder

13 years agoAdapt to changes in bpy API
Mikko Rasa [Thu, 7 Apr 2011 14:28:04 +0000 (14:28 +0000)]
Adapt to changes in bpy API

13 years agoAdd methods to get Framebuffer size
Mikko Rasa [Mon, 4 Apr 2011 16:45:47 +0000 (16:45 +0000)]
Add methods to get Framebuffer size

13 years agoAdd a method to get the mesh of an Object
Mikko Rasa [Mon, 4 Apr 2011 16:45:35 +0000 (16:45 +0000)]
Add a method to get the mesh of an Object

13 years agoAdd a method to get the offset of a single component of a VertexFormat
Mikko Rasa [Mon, 4 Apr 2011 16:44:40 +0000 (16:44 +0000)]
Add a method to get the offset of a single component of a VertexFormat

13 years agoRemove rendermode and selection support due to lack of decent hardware support
Mikko Rasa [Tue, 15 Mar 2011 07:46:15 +0000 (07:46 +0000)]
Remove rendermode and selection support due to lack of decent hardware support

13 years agoSupport exporting separate arrays in mesh2c (as opposed to interleaved)
Mikko Rasa [Tue, 15 Mar 2011 06:47:41 +0000 (06:47 +0000)]
Support exporting separate arrays in mesh2c (as opposed to interleaved)

13 years agoFix texunit processing order to avoid artifacts in tbn vectors
Mikko Rasa [Sun, 6 Mar 2011 01:02:52 +0000 (01:02 +0000)]
Fix texunit processing order to avoid artifacts in tbn vectors

13 years agoRename CUT to CROP in GeometryBuilder
Mikko Rasa [Sun, 6 Mar 2011 01:01:00 +0000 (01:01 +0000)]
Rename CUT to CROP in GeometryBuilder
Fix capsule texture coordinates
Use adjust_texture_scale in capsule and box builders

13 years agoImprove smoothing in blender exporter
Mikko Rasa [Thu, 3 Feb 2011 21:23:12 +0000 (21:23 +0000)]
Improve smoothing in blender exporter
Support exporting multiple sets of texture coordinates