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Support sRGB pixelformats through GL_EXT_texture_sRGB
[libs/gl.git] / source / mesh.h
2013-12-22 Mikko RasaSimplify VAO setup code
2013-12-21 Mikko RasaPresent Mesh's index buffer as current while the Mesh...
2013-12-16 Mikko RasaAdd vertex array object support to Mesh
2013-11-28 Mikko RasaMove vertex buffer management from VertexArray to Mesh
2012-09-02 Mikko RasaLoad VertexFormat for Mesh as an array of VertexComponents
2012-08-26 Mikko RasaLots of comment updates
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2011-01-14 Mikko RasaAdd WindingTest and support for it in Mesh and Renderer
2011-01-10 Mikko RasaAdd a rendering supervisor class
2010-12-19 Mikko RasaSupport different data types in Batch
2010-02-04 Mikko RasaInherit Loaders from the ObjectLoader classes
2009-05-24 Mikko RasaGeneralize VertexBuffer into Buffer with support for...
2008-09-08 Mikko RasaUse RAII checks for extensions and versions
2008-09-05 Mikko RasaAdd append() method and and operator[] to VertexArray
2008-05-19 Mikko RasaAdd Mesh::use_vertex_buffer
2008-02-26 Mikko RasaAdd class MeshBuilder
2007-10-17 Mikko RasaAllow retrieving data from Mesh
2007-10-10 Mikko RasaMake Material::apply const
2007-09-04 Mikko RasaAdd Mesh and Batch classes