]> git.tdb.fi Git - libs/gl.git/commit
Add class MeshBuilder
authorMikko Rasa <tdb@tdb.fi>
Tue, 26 Feb 2008 10:28:32 +0000 (10:28 +0000)
committerMikko Rasa <tdb@tdb.fi>
Tue, 26 Feb 2008 10:28:32 +0000 (10:28 +0000)
commite92458a4a0e6191bff549a8b316dbbbd7c56e90f
tree1ee4a968521873f5c9dec7986b59b3e14aa53d51
parent0bea04fdbb08596dcf57210164d5dbb10308b4d7
Add class MeshBuilder
Enable drawing text with a custom PrimitiveBuilder (possibly into a mesh)
Refactor VertexArray and VertexArrayBuilder so that the latter can be created in stack
Use the DataType enum in Texture[23]D
12 files changed:
source/font.cpp
source/font.h
source/mesh.cpp
source/mesh.h
source/texture2d.cpp
source/texture2d.h
source/texture3d.cpp
source/texture3d.h
source/vertexarray.cpp
source/vertexarray.h
source/vertexarraybuilder.cpp
source/vertexarraybuilder.h