]> git.tdb.fi Git - libs/gl.git/commitdiff
Support different data types in Batch
authorMikko Rasa <tdb@tdb.fi>
Sun, 19 Dec 2010 10:06:30 +0000 (10:06 +0000)
committerMikko Rasa <tdb@tdb.fi>
Sun, 19 Dec 2010 10:06:30 +0000 (10:06 +0000)
Select data type automatically based on index values
Add GL_NV_primitive_restart extension
Automatically concatenate batches of same primitive type if possible
Add BufferAlias class for using Buffers with RAII binding

mesh2c.cpp
source/batch.cpp
source/batch.h
source/buffer.h
source/extension.cpp
source/mesh.cpp
source/mesh.h
source/nv_primitive_restart.cpp [new file with mode: 0644]
source/nv_primitive_restart.h [new file with mode: 0644]

index be72fd4c0eac74c5b9838b7effa187352da8e314..c15b829e1b5d361c3462b06b076a2d6256d6f57d 100644 (file)
@@ -65,12 +65,12 @@ int main(int argc, char **argv)
        IO::print("%s %sindices[] =\n{", type[0], prefix);
        for(list<GL::Batch>::const_iterator i=mesh.get_batches().begin(); i!=mesh.get_batches().end(); ++i)
        {
-               const vector<unsigned> &indices = i->get_indices();
-               for(unsigned j=0; j<indices.size(); ++j)
+               unsigned count = i->size();
+               for(unsigned j=0; j<count; ++j)
                {
                        if(j%16==0)
                                IO::print("\n\t");
-                       IO::print("%d, ", indices[j]);
+                       IO::print("%d, ", i->get_index(j));
                }
        }
        IO::print("\n};\n\n");
@@ -124,8 +124,8 @@ int main(int argc, char **argv)
                case GL_TRIANGLES: mode = "GL_TRIANGLES"; break;
                default: mode = format("%d", i->get_type()); break;
                }
-               IO::print("\tglDrawElements(%s, %d, %s, %sindices+%d);\n", mode, i->get_indices().size(), type[1], prefix, offset);
-               offset += i->get_indices().size();
+               IO::print("\tglDrawElements(%s, %d, %s, %sindices+%d);\n", mode, i->size(), type[1], prefix, offset);
+               offset += i->size();
        }
        if(render_func)
        {
index 86ad9435fd29b2072581a73d72df9ab5c10c98ea..228ff20bf7a0d395d6fbec42c3cf938d13dbd3fa 100644 (file)
@@ -1,12 +1,15 @@
 /* $Id$
 
 This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
+Copyright © 2007-2010  Mikko Rasa, Mikkosoft Productions
 Distributed under the LGPL
 */
 
 #include "batch.h"
+#include "bindable.h"
+#include "buffer.h"
 #include "extension.h"
+#include "nv_primitive_restart.h"
 #include "vertexarray.h"
 
 using namespace std;
@@ -14,41 +17,285 @@ using namespace std;
 namespace Msp {
 namespace GL {
 
+unsigned Batch::restart_index = 0;
+
 Batch::Batch(PrimitiveType t):
-       type(t),
+       prim_type(t),
+       data_type(UNSIGNED_BYTE),
        min_index(0),
-       max_index(0)
+       max_index(0),
+       restart(false),
+       ibuf(0),
+       ibuf_offset(0),
+       next_in_ibuf(0),
+       prev_in_ibuf(0),
+       dirty(false)
 { }
 
+Batch::~Batch()
+{
+       unlink_from_ibuf();
+}
+
+void Batch::set_data_type(DataType t)
+{
+       if(t!=UNSIGNED_BYTE && t!=UNSIGNED_SHORT && t!=UNSIGNED_INT)
+               throw InvalidParameterValue("Batch data type must be an unsigned integer");
+       if(t==UNSIGNED_BYTE && max_index>0xFE)
+               throw InvalidState("UNSIGNED_BYTE can't hold all indices in Batch");
+       else if(t==UNSIGNED_SHORT && max_index>0xFFFE)
+               throw InvalidState("UNSIGNED_SHORT can't hold all indices in Batch");
+
+       if(data_type==UNSIGNED_BYTE && t==UNSIGNED_SHORT)
+               expand_data<unsigned char, unsigned short>();
+       else if(data_type==UNSIGNED_BYTE && t==UNSIGNED_INT)
+               expand_data<unsigned char, unsigned>();
+       else if(data_type==UNSIGNED_SHORT && t==UNSIGNED_INT)
+               expand_data<unsigned short, unsigned>();
+       else if(data_type==UNSIGNED_INT && t==UNSIGNED_BYTE)
+               shrink_data<unsigned, unsigned char>();
+       else if(data_type==UNSIGNED_INT && t==UNSIGNED_SHORT)
+               shrink_data<unsigned, unsigned short>();
+       else if(data_type==UNSIGNED_SHORT && t==UNSIGNED_BYTE)
+               shrink_data<unsigned short, unsigned char>();
+
+       data_type = t;
+       update_ibuf_offsets();
+       dirty = true;
+}
+
+void Batch::use_index_buffer(Buffer *buf, Batch *prev)
+{
+       if(buf && prev && prev->ibuf!=buf)
+               throw InvalidParameterValue("Previous batch is not in the same buffer");
+
+       if(!buf)
+       {
+               prev = 0;
+               unlink_from_ibuf();
+       }
+
+       ibuf = buf;
+       prev_in_ibuf = prev;
+       next_in_ibuf = 0;
+       if(prev)
+       {
+               prev->next_in_ibuf = this;
+               ibuf_offset = prev->ibuf_offset+prev->data.size();
+       }
+       else
+               ibuf_offset = 0;
+
+       dirty = true;
+}
+
 Batch &Batch::append(unsigned i)
 {
-       if(indices.empty())
+       if(data.empty())
                min_index = max_index = i;
        else
        {
                min_index = min(min_index, i);
                max_index = max(max_index, i);
        }
-       indices.push_back(i);
+
+       if((data_type==UNSIGNED_BYTE || data_type==UNSIGNED_SHORT) && max_index>0xFFFE)
+               set_data_type(UNSIGNED_INT);
+       else if(data_type==UNSIGNED_BYTE && max_index>0xFE)
+               set_data_type(UNSIGNED_SHORT);
+
+       if(data_type==UNSIGNED_SHORT)
+               append_index<unsigned short>(i);
+       else if(data_type==UNSIGNED_INT)
+               append_index<unsigned>(i);
+       else
+               data.push_back(i);
+       
+       update_ibuf_offsets();
+       dirty = true;
 
        return *this;
 }
 
 void Batch::append(const vector<unsigned> &ind)
 {
-       indices.reserve(indices.size()+ind.size());
+       data.reserve(data.size()+ind.size()*get_index_size());
        for(vector<unsigned>::const_iterator i=ind.begin(); i!=ind.end(); ++i)
                append(*i);
 }
 
+void Batch::append(const Batch &other)
+{
+       if(other.prim_type!=prim_type)
+               throw InvalidParameterValue("Can't concatenate batches with different primitive types");
+       if(prim_type==LINE_STRIP || prim_type==LINE_LOOP)
+               throw InvalidState("Can't concatenate line strips or loops");
+       else if(prim_type==POLYGON)
+               throw InvalidState("Can't concatenate polygons");
+       else if(prim_type==TRIANGLE_FAN)
+               static RequireExtension _ext("GL_NV_primitive_restart");
+
+       if(other.data.empty())
+               return;
+
+       if(is_supported("GL_NV_primitive_restart"))
+       {
+               restart = true;
+               if(data_type==UNSIGNED_SHORT)
+                       append_index<unsigned short>(0xFFFF);
+               else if(data_type==UNSIGNED_INT)
+                       append_index<unsigned>(0xFFFFFFFF);
+               else
+                       data.push_back(0xFF);
+       }
+       else if(prim_type==TRIANGLE_STRIP)
+       {
+               append(get_index(size()-1));
+               append(other.get_index(0));
+               if(size()&1)
+                       append(other.get_index(0));
+       }
+       else if(prim_type==QUAD_STRIP)
+       {
+               append(get_index(size()-1));
+               append(get_index(size()-1));
+               append(other.get_index(0));
+               append(other.get_index(0));
+       }
+
+       unsigned count = other.size();
+       for(unsigned i=0; i<count; ++i)
+               append(other.get_index(i));
+}
+
 void Batch::draw() const
 {
-       draw_range_elements(type, min_index, max_index, indices.size(), &indices[0]);
+       if(restart)
+       {
+               unsigned index;
+               if(data_type==UNSIGNED_SHORT)
+                       index = 0xFFFF;
+               else if(data_type==UNSIGNED_INT)
+                       index = 0xFFFFFFFF;
+               else
+                       index = 0xFF;
+
+               if(index!=restart_index)
+               {
+                       if(!restart_index)
+                               glEnableClientState(GL_PRIMITIVE_RESTART_NV);
+                       glPrimitiveRestartIndexNV(index);
+                       restart_index = index;
+               }
+       }
+       else if(restart_index && restart_index<max_index)
+       {
+               glDisableClientState(GL_PRIMITIVE_RESTART_NV);
+               restart_index = 0;
+       }
+
+       if(ibuf)
+       {
+               if(dirty)
+               {
+                       const Batch *b = this;
+                       for(; b->prev_in_ibuf; b=b->prev_in_ibuf) ;
+
+                       unsigned chain_size = 0;
+                       for(const Batch *a=b; a; a=a->next_in_ibuf)
+                               chain_size += a->data.size();
+
+                       ibuf->data(chain_size, 0);
+
+                       for(; b; b=b->next_in_ibuf)
+                       {
+                               ibuf->sub_data(b->ibuf_offset, b->data.size(), &b->data[0]);
+                               b->dirty = false;
+                       }
+               }
+
+               BufferAlias<ELEMENT_ARRAY_BUFFER> alias(*ibuf);
+               Bind bind_ibuf(alias, true);
+
+               glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, (void *)ibuf_offset);
+       }
+       else
+               glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, &data[0]);
+}
+
+unsigned Batch::get_index_size() const
+{
+       if(data_type==UNSIGNED_SHORT)
+               return sizeof(unsigned short);
+       else if(data_type==UNSIGNED_INT)
+               return sizeof(unsigned);
+       return sizeof(unsigned char);
+}
+
+template<typename T>
+void Batch::append_index(T i)
+{
+       data.insert(data.end(), sizeof(T), 0);
+       *(T *)(&data[data.size()-sizeof(T)]) = i;
+}
+
+unsigned Batch::get_index(unsigned i) const
+{
+       if(data_type==UNSIGNED_SHORT)
+               return *(unsigned short *)&data[i*sizeof(unsigned short)];
+       else if(data_type==UNSIGNED_INT)
+               return *(unsigned *)&data[i*sizeof(unsigned )];
+       else
+               return data[i];
+}
+
+template<typename T, typename U>
+void Batch::expand_data()
+{
+       unsigned count = data.size()/sizeof(T);
+       data.resize(count*sizeof(U));
+       for(unsigned i=count; i--;)
+               *(U *)(&data[i*sizeof(U)]) = convert<T, U>(*(T *)(&data[i*sizeof(T)]));
+}
+
+template<typename T, typename U>
+void Batch::shrink_data()
+{
+       unsigned count = data.size()/sizeof(T);
+       for(unsigned i=0; i<count; ++i)
+               *(U *)(&data[i*sizeof(U)]) = convert<T, U>(*(T *)(&data[i*sizeof(T)]));
+       data.resize(count*sizeof(U));
+}
+
+template<typename T, typename U>
+U Batch::convert(T i) const
+{
+       if(!static_cast<T>(~i))
+               return ~0;
+       else
+               return i;
+}
+
+void Batch::unlink_from_ibuf()
+{
+       if(next_in_ibuf)
+               next_in_ibuf->prev_in_ibuf = prev_in_ibuf;
+       if(prev_in_ibuf)
+       {
+               prev_in_ibuf->next_in_ibuf = next_in_ibuf;
+               prev_in_ibuf->update_ibuf_offsets();
+       }
+       else if(next_in_ibuf)
+       {
+               next_in_ibuf->ibuf_offset = 0;
+               next_in_ibuf->update_ibuf_offsets();
+       }
 }
 
-void Batch::draw_with_buffer(unsigned offset) const
+void Batch::update_ibuf_offsets()
 {
-       draw_range_elements(type, min_index, max_index, indices.size(), (unsigned *)0+offset);
+       for(Batch *b=this; b->next_in_ibuf; b=b->next_in_ibuf)
+               b->next_in_ibuf->ibuf_offset = b->ibuf_offset+b->data.size();
 }
 
 
index 2b907d4846bc0032e51f1160678b48d779a6350f..c3e9848e8ae4a245c33498c92051c47399b7f425 100644 (file)
@@ -10,11 +10,22 @@ Distributed under the LGPL
 
 #include <vector>
 #include <msp/datafile/objectloader.h>
+#include "datatype.h"
 #include "primitivetype.h"
 
 namespace Msp {
 namespace GL {
 
+class Buffer;
+
+/**
+Stores primitive type and element indices for a single GL draw call.  Data
+type for indices is automatically chosen to accommodate the largest index in
+the Batch.
+
+This is a pretty low-level class and mainly intended to be used by the Mesh
+class.
+*/
 class Batch
 {
 public:
@@ -27,21 +38,51 @@ public:
        };
 
 private:
-       PrimitiveType type;
-       std::vector<unsigned> indices;
+       PrimitiveType prim_type;
+       DataType data_type;
+       std::vector<unsigned char> data;
        unsigned min_index;
        unsigned max_index;
+       bool restart;
+       Buffer *ibuf;
+       unsigned ibuf_offset;
+       Batch *next_in_ibuf;
+       Batch *prev_in_ibuf;
+       mutable bool dirty;
+
+       static unsigned restart_index;
 
 public:
        Batch(PrimitiveType t);
+       ~Batch();
 
+       PrimitiveType get_type() const { return prim_type; }
+       void set_data_type(DataType);
+       DataType get_data_type() const { return data_type; }
+       void use_index_buffer(Buffer *, Batch * = 0);
        Batch &append(unsigned);
        void append(const std::vector<unsigned> &);
-       PrimitiveType get_type() const { return type; }
-       unsigned size() const { return indices.size(); }
-       const std::vector<unsigned> &get_indices() const { return indices; }
+       void append(const Batch &);
+       unsigned size() const { return data.size()/get_index_size(); }
+       unsigned get_index(unsigned) const;
        void draw() const;
-       void draw_with_buffer(unsigned) const;
+private:
+       unsigned get_index_size() const;
+
+       template<typename T>
+       void append_index(T);
+
+       template<typename T, typename U>
+       void expand_data();
+
+       template<typename T, typename U>
+       void shrink_data();
+
+       template<typename T, typename U>
+       U convert(T) const;
+private:
+       void unlink_from_ibuf();
+       void update_ibuf_offsets();
 };
 
 } // namespace GL
index 7aea9665d8dd9a2ddaf77695891aa7c840a0810c..1d073ab7af35c77ae32a43068c71a79ecd21831f 100644 (file)
@@ -1,7 +1,7 @@
 /* $Id$
 
 This file is part of libmspgl
-Copyright © 2007  Mikko Rasa, Mikkosoft Productions
+Copyright © 2007, 2009-2010  Mikko Rasa, Mikkosoft Productions
 Distributed under the LGPL
 */
 
@@ -84,6 +84,23 @@ private:
        static void restore(const Buffer *, BufferType);
 };
 
+/**
+An adaptor for Buffer to make it compatible with Bind.
+*/
+template<BufferType T>
+class BufferAlias
+{
+private:
+       const Buffer &buffer;
+
+public:
+       BufferAlias(const Buffer &b): buffer(b) { }
+
+       void bind() const { buffer.bind_to(T); }
+       static const Buffer *current() { return Buffer::current(T); }
+       static void unbind() { Buffer::unbind_from(T); }
+};
+
 } // namespace GL
 } // namespace Msp
 
index bab160d5196fe71519f8fbeca3e2680f9bbc1032..c2f1f6005f02260f034fe5c5d6adf27054ddc175 100644 (file)
@@ -20,6 +20,7 @@ Distributed under the LGPL
 #include "except.h"
 #include "extension.h"
 #include "gl.h"
+#include "nv_primitive_restart.h"
 #include "version_1_2.h"
 #include "version_1_3.h"
 
@@ -53,6 +54,8 @@ bool is_supported(const string &ext)
                        init_ext_framebuffer_object();
                if(extensions.count("GL_ARB_vertex_buffer_object"))
                        init_arb_vertex_buffer_object();
+               if(extensions.count("GL_NV_primitive_restart"))
+                       init_nv_primitive_restart();
 
                init_done = true;
        }
index d421769abc257a775d53a4b0c73909cd92c36abb..a1930d75d124bc35f9d6c40374b9cb7b2f64cb6a 100644 (file)
@@ -1,11 +1,12 @@
 /* $Id$
 
 This file is part of libmspgl
-Copyright © 2007  Mikko Rasa, Mikkosoft Productions
+Copyright © 2007-2010  Mikko Rasa, Mikkosoft Productions
 Distributed under the LGPL
 */
 
 #include "buffer.h"
+#include "extension.h"
 #include "mesh.h"
 
 using namespace std;
@@ -15,86 +16,95 @@ namespace GL {
 
 Mesh::Mesh():
        vertices(VERTEX3),
-       ibuf(0)
+       ibuf(0),
+       defer_ibuf(true)
 { }
 
 Mesh::Mesh(const VertexFormat &f):
        vertices(f),
-       ibuf(0)
+       ibuf(0),
+       defer_ibuf(true)
 { }
 
-void Mesh::use_vertex_buffer(bool b)
+Mesh::~Mesh()
+{
+       delete ibuf;
+}
+
+void Mesh::clear()
+{
+       vertices.clear();
+       batches.clear();
+}
+
+void Mesh::use_buffers(bool b)
 {
        if(b)
        {
                vertices.use_vertex_buffer();
                if(!ibuf)
                        ibuf = new Buffer(ELEMENT_ARRAY_BUFFER);
-               update_index_buffer();
+               defer_ibuf = false;
        }
        else
        {
                vertices.use_vertex_buffer(0);
                delete ibuf;
                ibuf = 0;
+               defer_ibuf = false;
        }
 }
 
-float *Mesh::get_vertex(unsigned i)
+unsigned Mesh::get_n_vertices() const
 {
-       return vertices[i];
+       return vertices.size();
 }
 
-void Mesh::add_batch(const Batch &b)
+float *Mesh::modify_vertex(unsigned i)
 {
-       batches.push_back(b);
-       update_index_buffer();
+       return vertices.modify(i);
 }
 
-void Mesh::clear()
+void Mesh::add_batch(const Batch &b)
 {
-       vertices.clear();
-       batches.clear();
-}
+       bool can_append = false;
+       if(!batches.empty())
+       {
+               PrimitiveType type = b.get_type();
+               can_append = (type==batches.back().get_type() &&
+                       type!=LINE_STRIP && type!=LINE_LOOP && type!=POLYGON &&
+                       (type!=TRIANGLE_FAN || is_supported("GL_NV_primitive_restart")));
+       }
 
-void Mesh::draw() const
-{
-       vertices.apply();
-       if(ibuf)
+       if(defer_ibuf)
        {
-               ibuf->bind();
-               unsigned offset = 0;
-               for(list<Batch>::const_iterator i=batches.begin(); i!=batches.end(); ++i)
-               {
-                       i->draw_with_buffer(offset);
-                       offset += i->size();
-               }
-               ibuf->unbind();
+               ibuf = new Buffer(ELEMENT_ARRAY_BUFFER);
+               defer_ibuf = false;
        }
+
+       if(can_append)
+               batches.back().append(b);
        else
        {
-               for(list<Batch>::const_iterator i=batches.begin(); i!=batches.end(); ++i)
-                       i->draw();
+               Batch *prev = (batches.empty() ? 0 : &batches.back());
+               batches.push_back(b);
+               if(ibuf)
+                       batches.back().use_index_buffer(ibuf, prev);
        }
 }
 
-void Mesh::update_index_buffer()
+void Mesh::draw() const
 {
-       if(!ibuf)
-               return;
+       vertices.apply();
 
-       unsigned total = 0;
-       for(list<Batch>::const_iterator i=batches.begin(); i!=batches.end(); ++i)
-               total += i->size();
+       if(ibuf)
+               ibuf->bind_to(ELEMENT_ARRAY_BUFFER);
 
-       ibuf->data(total*sizeof(unsigned), 0);
-       unsigned offset = 0;
        for(list<Batch>::const_iterator i=batches.begin(); i!=batches.end(); ++i)
-       {
-               ibuf->sub_data(offset*sizeof(unsigned), i->size()*sizeof(unsigned), &i->get_indices()[0]);
-               offset += i->size();
-       }
-       ibuf->unbind();
+               i->draw();
+
+       if(ibuf)
+               Buffer::unbind_from(ELEMENT_ARRAY_BUFFER);
 }
 
 
@@ -113,8 +123,9 @@ void Mesh::Loader::vertices(VertexFormat f)
 
 void Mesh::Loader::batch(PrimitiveType p)
 {
-       obj.batches.push_back(Batch(p));
-       load_sub(obj.batches.back());
+       Batch btc(p);
+       load_sub(btc);
+       obj.add_batch(btc);
 }
 
 } // namespace GL
index 044e70843d345aa06b960cfdb3697c93a9053584..9ad924f2a246fe00932dc2744531aa94e7b2d3be 100644 (file)
@@ -1,7 +1,7 @@
 /* $Id$
 
 This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
+Copyright © 2007-2010  Mikko Rasa, Mikkosoft Productions
 Distributed under the LGPL
 */
 
@@ -35,20 +35,24 @@ private:
        VertexArray vertices;
        std::list<Batch> batches;
        Buffer *ibuf;
+       bool defer_ibuf;
 
 public:
        Mesh();
        Mesh(const VertexFormat &f);
+       ~Mesh();
+
+       void clear();
+       void use_buffers(bool);
 
-       void use_vertex_buffer(bool);
        const VertexArray &get_vertices() const { return vertices; }
-       float *get_vertex(unsigned);
+       unsigned get_n_vertices() const;
+       float *modify_vertex(unsigned);
+
        void add_batch(const Batch &b);
        const std::list<Batch> &get_batches() { return batches; }
-       void clear();
+
        void draw() const;
-private:
-       void update_index_buffer();
 };
 
 } // namespace GL
diff --git a/source/nv_primitive_restart.cpp b/source/nv_primitive_restart.cpp
new file mode 100644 (file)
index 0000000..9a5139f
--- /dev/null
@@ -0,0 +1,17 @@
+#include "extension.h"
+#include "nv_primitive_restart.h"
+
+namespace Msp {
+namespace GL {
+
+PFNGLPRIMITIVERESTARTNVPROC glPrimitiveRestartNV=0;
+PFNGLPRIMITIVERESTARTINDEXNVPROC glPrimitiveRestartIndexNV=0;
+
+void init_nv_primitive_restart()
+{
+       glPrimitiveRestartNV=reinterpret_cast<PFNGLPRIMITIVERESTARTNVPROC>(get_proc_address("glPrimitiveRestartNV"));
+       glPrimitiveRestartIndexNV=reinterpret_cast<PFNGLPRIMITIVERESTARTINDEXNVPROC>(get_proc_address("glPrimitiveRestartIndexNV"));
+}
+
+} // namespace GL
+} // namespace Msp
diff --git a/source/nv_primitive_restart.h b/source/nv_primitive_restart.h
new file mode 100644 (file)
index 0000000..b1ff5e1
--- /dev/null
@@ -0,0 +1,18 @@
+#ifndef MSP_GL_NV_PRIMITIVE_RESTART_
+#define MSP_GL_NV_PRIMITIVE_RESTART_
+
+#include "gl.h"
+#include <GL/glext.h>
+
+namespace Msp {
+namespace GL {
+
+extern PFNGLPRIMITIVERESTARTNVPROC glPrimitiveRestartNV;
+extern PFNGLPRIMITIVERESTARTINDEXNVPROC glPrimitiveRestartIndexNV;
+
+void init_nv_primitive_restart();
+
+} // namespace GL
+} // namespace Msp
+
+#endif