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Add support for integer vertex attributes
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2021-09-13 Mikko RasaRedesign framebuffer attachment management
2021-08-27 Mikko RasaConvert framebuffers and related functionality to new...
2021-08-17 Mikko RasaRefactor winding-based culling
2021-08-13 Mikko RasaAllow materials to return per-texture samplers
2021-08-12 Mikko RasaRemove some deprecated stuff that's getting in the way
2021-08-07 Mikko RasaDeprecated setting Material or Lighting on Renderer
2021-05-13 Mikko RasaAlways assume Technique has shaders
2021-05-09 Mikko RasaAdd inline data items to the collection
2021-05-09 Mikko RasaDeprecate the old skylight properties in Lighting
2021-05-09 Mikko RasaFix the name of the PBR fresnel lookup texture
2021-05-09 Mikko RasaUse persistent uniform blocks for Camera, Lighting...
2021-05-06 Mikko RasaImplement image-based lighting in PbrMaterial
2021-05-05 Mikko RasaModify sunlight color based on transmittance of the...
2021-05-05 Mikko RasaImplement ambient lighting in the Cook-Torrance shader
2021-05-04 Mikko RasaMark shaders created by materials as kept
2021-05-04 Mikko RasaAccess builtin resources through a global instance
2021-04-28 Mikko RasaMove lighting calculations to world space
2021-04-25 Mikko RasaSet OpenGL debug labels on various objects loaded from...
2021-04-24 Mikko RasaRedesign Light to only have a single color
2021-04-19 Mikko RasaAdd missing implementation of RenderPass::set_back_faces
2021-04-19 Mikko RasaMove the receive_shadows flag to RenderPass
2021-04-19 Mikko RasaRearrange material-related state management in RenderPass
2021-04-19 Mikko RasaDisallow loading uniforms without a custom shader
2021-04-18 Mikko RasaConvert Technique and RenderPass loaders to use shared...
2021-04-17 Mikko RasaMake it possible to have datafiles for individual lights
2021-04-17 Mikko RasaDon't use an index when attaching lights
2021-04-17 Mikko RasaConvert Lighting to use shared actions
2021-04-14 Mikko RasaRename Pipeline to Sequence
2021-04-12 Mikko RasaRearrange type specification in material datafiles
2021-04-12 Mikko RasaMigrate from LoadableTypeRegistry to TypeRegistry
2021-04-11 Mikko RasaOverhaul texture management in rendering classes
2021-04-10 Mikko RasaRemove unnecessary std:: qualifiers from .cpp files
2021-04-10 Mikko RasaUse Tag to identify uniforms in Program and ProgramData
2021-04-10 Mikko RasaPass Tag by value, not by reference
2021-03-21 Mikko RasaAdd a collection parameter to RenderPass::set_material
2021-03-20 Mikko RasaAdjust uniform organization for UnlitMaterial
2021-02-26 Mikko RasaUse specialization constants in the builtin material...
2021-02-21 Mikko RasaImplement an unlit material type
2021-02-21 Mikko RasaSupport addint datafile statements for uniform material...
2021-02-21 Mikko RasaAdd sampler parameter to RenderPass::set_texture
2021-02-21 Mikko RasaRedesign the way shader programs are loaded
2021-02-14 Mikko RasaRearrange soucre files into subdirectories