]> git.tdb.fi Git - libs/gl.git/commit
Redesign Light to only have a single color
authorMikko Rasa <tdb@tdb.fi>
Sat, 24 Apr 2021 11:59:22 +0000 (14:59 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sat, 24 Apr 2021 12:02:23 +0000 (15:02 +0300)
commit615f1717f32064a7adb2b848e8646c2c3cf11f61
tree6dc628c7577996a9f58d5167954149f4dd300e3a
parentf87993e0748f711b0b2439fe6ab4945bddad25c0
Redesign Light to only have a single color

It makes little sense physically to have different diffuse and specular
colors.  The light exporter for Blender was already committed with this
new parameter name.
shaderlib/cooktorrance.glsl
shaderlib/msp_interface.glsl
shaderlib/phong.glsl
source/materials/light.cpp
source/materials/light.h