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Check the flat qualifier from the correct member
[libs/gl.git] / source / glsl / finalize.h
2022-10-01 Mikko RasaHack to work around an issue with the flat interpolatio...
2022-04-09 Mikko RasaDon't add depth range conversion if an assignment to...
2021-12-14 Mikko RasaRefactor projection matrix handling
2021-11-27 Mikko RasaUnify handling of variables and interface blocks in...
2021-11-11 Mikko RasaSome more default member initializers
2021-11-11 Mikko RasaHandle descriptor sets when allocating uniform locations
2021-11-11 Mikko RasaPropagate locations from existing variables before...
2021-11-11 Mikko RasaImprove layout qualifier handling with some more utilit...
2021-11-10 Mikko RasaRefactor a common part in LocationAllocator into a...
2021-11-08 Mikko RasaSplit FeatureConverter into two parts
2021-11-08 Mikko RasaRename LegacyConverter to FeatureConverter
2021-11-08 Mikko RasaFix flattening of GLSL interface blocks
2021-10-09 Mikko RasaUse default member initializers for simple types
2021-04-04 Mikko RasaAdd visitors to calculate offsets of struct members
2021-04-03 Mikko RasaComments and cosmetic cleanups
2021-04-03 Mikko RasaAssign bindings to all uniform blocks and sampler uniforms
2021-04-03 Mikko RasaAdd legacy conversion for binding layout qualifiers
2021-04-03 Mikko RasaAllocate locations to interface variables
2021-04-03 Mikko RasaImprove compatibility checks of location qualifiers...
2021-03-31 Mikko RasaUse type information in converting legacy texture sampl...
2021-03-31 Mikko RasaCombine the precision handling visitors and rewrite...
2021-03-31 Mikko RasaRename compatibility.* to finalize.*