]> git.tdb.fi Git - libs/gl.git/history - blender/io_mspgl
Use persistent tags for the model matrix uniforms in Renderer
[libs/gl.git] / blender / io_mspgl /
2022-03-11 Mikko RasaUse mesh as the task object when exporting it
2022-03-11 Mikko RasaUse R8 format when extracting a single channel from...
2022-03-11 Mikko RasaRefactor face cull settings in Blender
2022-03-11 Mikko RasaDetect and export alpha cutoff in Blender
2022-03-11 Mikko RasaFix the recognition of additive blending in the Blender...
2022-03-11 Mikko RasaEnable shadow map for the blended method when exporting
2022-03-06 Mikko RasaHandle certain shader graph patterns that occur in...
2022-03-06 Mikko RasaRemove unnecessary import statements from the Blender...
2022-03-06 Mikko RasaUse bpy.path.basename instead of a custom function
2022-03-06 Mikko RasaChange some leftover .tex2d extensions in the exporter
2022-03-05 Mikko RasaHandle arbitrary channel inversions in material inputs.
2022-03-05 Mikko RasaRefactor the material node processing code
2022-03-05 Mikko RasaDon't check group in get_unlit_inputs
2022-03-05 Mikko RasaMake texture channel handling in the Blender exporter...
2022-03-05 Mikko RasaFixes for exporting objects consisting only of lines
2022-03-05 Mikko RasaRedesign progress and error reporting in the Blender...
2021-11-17 Mikko RasaAdjust attribute order in mesh exporter and add padding...
2021-11-02 Mikko RasaExport texture's mipmap levels as 1 if mipmaps are...
2021-11-02 Mikko RasaExport raw texture data to a separate file
2021-10-20 Mikko RasaAssign unneeded values to _ when unpacking
2021-10-20 Mikko RasaMake it possible to set up and export some common effec...
2021-10-20 Mikko RasaStore prototype reference instead of just name in scene...
2021-10-20 Mikko RasaRefactor some parts of the Blender exporter to improve...
2021-10-19 Mikko RasaRefactor the structure of sequence template files
2021-10-16 Mikko RasaRecognize additional blend types in the Blender exporter
2021-10-16 Mikko RasaAdd blend statement also with custom shaders
2021-10-16 Mikko RasaRemove an unnecessary if
2021-10-16 Mikko RasaRecognize transparent materials in Blender and export...
2021-10-16 Mikko RasaRefactor scene export to use inline scenes instead...
2021-10-16 Mikko RasaRemove the scene type property from Blender exporter
2021-10-16 Mikko RasaWrap material before passing it to create_technique_res...
2021-10-16 Mikko RasaSimplify exporter creation
2021-10-16 Mikko RasaRecognize a node graph which gives transparency to...
2021-10-13 Mikko RasaReplace the instance variables of exporters by function...
2021-10-11 Mikko RasaFix export of the stub technique
2021-10-11 Mikko RasaSupport creating fully custom techniques in Blender
2021-10-10 Mikko RasaRefactor the builtin occluder shader
2021-10-09 Mikko RasaAdd attenuation calculations and related export code...
2021-10-09 Mikko RasaAdd export_light to the list of reloadable files in...
2021-10-08 Mikko RasaRemove unfinished light properties panel from the blend...
2021-10-07 Mikko RasaLoad textures in a type-generic way
2021-10-06 Mikko RasaSplit the Light class into subclasses by light type
2021-10-02 Mikko RasaRename RenderPass to RenderMethod
2021-09-25 Mikko RasaMake it possible to specify explicit clear values
2021-09-25 Mikko RasaMake clearing the render target a responsibility of...
2021-09-15 Mikko RasaUse more compact data types when exporting meshes
2021-08-28 Mikko RasaMiscellaneous cleanup
2021-08-18 Mikko RasaRedesign depth and stencil test and blend state management
2021-08-12 Mikko RasaRemove default sampler from Texture
2021-05-13 Mikko RasaSupport exporting ambient occlusion postprocessor from...
2021-05-13 Mikko RasaMove the HDR flag in Blender to render settings
2021-05-06 Mikko RasaAdd a property in Blender for a custom shadow shader
2021-05-06 Mikko RasaImplement image-based lighting in PbrMaterial
2021-05-05 Mikko RasaExport the scene's background color as ambient light...
2021-05-05 Mikko RasaMinor refactoring of the Blender exporter
2021-04-24 Mikko RasaCosmetic fixes
2021-04-24 Mikko RasaExport exposure value from Blender's render settings
2021-04-19 Mikko RasaExport shadow settings from Blender
2021-04-17 Mikko RasaAdd a HDR option in Blender
2021-04-17 Mikko RasaImprove error reporting in the Blender exporter
2021-04-17 Mikko RasaMove operators to their own file in the Blender exporter
2021-04-17 Mikko RasaAdd a Blender operator to export the entire project...
2021-04-17 Mikko RasaRefactor ExportMspGLBase into a simpler ExportHelper...
2021-04-17 Mikko RasaRemove the show_progress flag
2021-04-17 Mikko RasaIgnore already existing resources in DataExporter
2021-04-17 Mikko RasaSome minor refactoring of the exporter
2021-04-17 Mikko RasaDrop the progress parameter from export_scene
2021-04-17 Mikko RasaDon't rename scene objects while exporting
2021-04-17 Mikko RasaRefactor scene data preparation to its own class
2021-04-15 Mikko RasaOnly show the mesh properties panel for meshes
2021-04-15 Mikko RasaAdjust scene export code
2021-04-15 Mikko RasaRename visible_collections to visible_only
2021-04-15 Mikko RasaFix multiplication operators in camera exporter
2021-04-15 Mikko RasaRedesign object exporting
2021-04-15 Mikko RasaRevise export function parameter orders
2021-04-15 Mikko RasaRemove some rarely-used export settings
2021-04-13 Mikko RasaAdd a scene type property to the Blender exporter
2021-04-13 Mikko RasaImprove logic for exporting material sampler references
2021-04-13 Mikko RasaAdd an option to automatically detect if tangents need...
2021-04-13 Mikko RasaInclude only tangent in mesh data and calculate binorma...
2021-04-13 Mikko RasaUse unit 0 UVs for exporting TBNs if no UV layer is...
2021-04-13 Mikko RasaEnsure that objects have unique names while exporting...
2021-04-13 Mikko RasaCompare materials when looking for object clones while...
2021-04-13 Mikko RasaRecognize a certain configuration of nodes as inverting...
2021-04-12 Mikko RasaForce the usage of normalmap as RGB data
2021-04-12 Mikko RasaUse more efficient methods to manipulate and store...
2021-04-12 Mikko RasaRearrange type specification in material datafiles
2021-04-12 Mikko RasaFix normal map property name in material exporter
2021-04-12 Mikko RasaFix incorrect plurals in exporter scripts
2021-04-12 Mikko RasaFix refactoring errors in scene exporter
2021-04-11 Mikko RasaRecognize textures through an RGB to BW node in Blender
2021-03-28 Mikko RasaExport texture extension modes from Blender
2021-03-28 Mikko RasaSupport defining uniform values for materials in Blender
2021-03-28 Mikko RasaRename material map to material atlas in the exporter
2021-03-28 Mikko RasaFix handling of techniques in object exporter
2021-03-28 Mikko RasaFix exporting of materials without any textures
2021-03-28 Mikko RasaFix and improve vertex group support
2021-03-21 Mikko RasaAdd support for exporting vertex colors
2021-03-21 Mikko RasaRefactor the mesh exporter to use UVs directly from...
2021-03-21 Mikko RasaFix suspicious code in the mesh exporter
next