]> git.tdb.fi Git - libs/gl.git/shortlog
libs/gl.git
2021-11-07 Mikko RasaDon't try to access parameters with a pointer access...
2021-11-07 Mikko RasaPadding is required at the end of certain SPIR-V struct...
2021-11-07 Mikko RasaChange max_lights to a fixed constant
2021-11-07 Mikko RasaDisallow specialization constants in certain contexts
2021-11-07 Mikko RasaFix size calculation for GLSL arrays
2021-11-07 Mikko RasaApply implicit conversion to return expressions in...
2021-11-07 Mikko RasaAdd unsigned integer types to Program reflection and...
2021-11-07 Mikko RasaDisallow bool variables in shader interface blocks
2021-11-07 Mikko RasaHide the allow_gl_calls member of Mesh::Loader
2021-11-07 Mikko RasaRemove the deprecated srgb_conversion flag from Resources
2021-11-07 Mikko RasaUse asynchronous resource loading in desertpillars
2021-11-07 Mikko RasaRe-export desertpillars textures using external data...
2021-11-02 Mikko RasaAvoid incorrect access to VertexSetup while async loadi...
2021-11-02 Mikko RasaDon't use resource manager for builtin data
2021-11-02 Mikko RasaExplicitly cast regex match to boolean
2021-11-02 Mikko RasaExport texture's mipmap levels as 1 if mipmaps are...
2021-11-02 Mikko RasaExport raw texture data to a separate file
2021-11-02 Mikko RasaSupport loading raw texture data from an external file
2021-11-02 Mikko RasaUse default member initializers in async loaders
2021-11-01 Mikko RasaMove the whole-texture image call and raw data loading...
2021-11-01 Mikko RasaCombine the external_image functions in Texture::Loader
2021-10-30 Mikko RasaReorder functions in Sampler
2021-10-30 Mikko RasaFix the type of a location variable
2021-10-30 Mikko RasaAdd some checks for invalid arguments
2021-10-30 Mikko RasaMake the Limits struct more robust
2021-10-30 Mikko RasaAdd missing implementation of RenderMethod::set_image_b...
2021-10-30 Mikko RasaImprove material handling in RenderMethod
2021-10-30 Mikko RasaAdd uint vector types to DataType
2021-10-30 Mikko RasaRename "renderable" to "content" in Effects and Scenes
2021-10-30 Mikko RasaClean up some more unused things
2021-10-30 Mikko RasaUpdate and improve documentation
2021-10-30 Mikko RasaUse size_t to store sizes of buffers and such
2021-10-30 Mikko RasaUse a sorted vector in place of set for small data
2021-10-30 Mikko RasaRemove the exclusion mechanism from Renderer
2021-10-29 Mikko RasaMove sigc::trackable base from View to WindowView
2021-10-29 Mikko RasaExplicitly specify enum values which are relied upon
2021-10-29 Mikko RasaUse default member initializers in some more classes
2021-10-29 Mikko RasaMove Bufferable::refresh_async's definition to the...
2021-10-29 Mikko RasaRemove some unused and unnecessary things
2021-10-29 Mikko RasaMake it an error to try to refresh a Bufferable without...
2021-10-20 Mikko RasaAssign unneeded values to _ when unpacking
2021-10-20 Mikko RasaAdd an include path option to the command-line shader...
2021-10-20 Mikko RasaAdd debug names to things in viewer
2021-10-20 Mikko RasaUpdate desertpillars to define more things in Blender
2021-10-20 Mikko RasaAdd functions to retrieve steps and postprocessors...
2021-10-20 Mikko RasaMake it possible to set up and export some common effec...
2021-10-20 Mikko RasaStore prototype reference instead of just name in scene...
2021-10-20 Mikko RasaRefactor some parts of the Blender exporter to improve...
2021-10-19 Mikko RasaSupport effects and subordinate sequences inside sequen...
2021-10-19 Mikko RasaRearrange postprocessor creation code in SequenceBuilder
2021-10-19 Mikko RasaRequire all renderables to be present when building...
2021-10-19 Mikko RasaUse shared actions in SequenceTemplate loaders
2021-10-19 Mikko RasaRefactor the structure of sequence template files
2021-10-19 Mikko RasaAdd Renderable as base class for relevant types in...
2021-10-17 Mikko RasaRestore missing private access specifier
2021-10-17 Mikko RasaRefactor owned postprocessors in Sequence into a more...
2021-10-16 Mikko RasaSet a sane default value for ground albedo in Sky:...
2021-10-16 Mikko RasaAdd a moving point light to the night phase of desertpi...
2021-10-16 Mikko RasaRe-export desertpillars data
2021-10-16 Mikko RasaAdd a day-night cycle to the desertpillars demo
2021-10-16 Mikko RasaTweak the logic in sky raymarching to avoid false shadowing
2021-10-16 Mikko RasaAdjust function names in the GLSL compiler test runner
2021-10-16 Mikko RasaDon't record references to null declarations
2021-10-16 Mikko RasaSave possible outer reference when entering subscript
2021-10-16 Mikko RasaRecognize additional blend types in the Blender exporter
2021-10-16 Mikko RasaAdd blend statement also with custom shaders
2021-10-16 Mikko RasaRemove an unnecessary if
2021-10-16 Mikko RasaRecognize transparent materials in Blender and export...
2021-10-16 Mikko RasaRefactor scene export to use inline scenes instead...
2021-10-16 Mikko RasaRemove the scene type property from Blender exporter
2021-10-16 Mikko RasaMove blend state from Sequence::Step to RenderMethod
2021-10-16 Mikko RasaWrap material before passing it to create_technique_res...
2021-10-16 Mikko RasaSimplify exporter creation
2021-10-16 Mikko RasaRecognize a node graph which gives transparency to...
2021-10-14 Mikko RasaSupport inline scenes within other scenes
2021-10-14 Mikko RasaAdjust naming of instances in Scene loader
2021-10-13 Mikko RasaReplace the instance variables of exporters by function...
2021-10-13 Mikko RasaRespect enabled_methods in the Sky effect
2021-10-13 Mikko RasaRename Effect::enabled_passes to enabled_methods
2021-10-11 Mikko RasaAdjust and re-export desertpillars data with new features
2021-10-11 Mikko RasaChange default binding ranges to match lowest OpenGL...
2021-10-11 Mikko RasaAdjust GLSL features factory function names
2021-10-11 Mikko RasaFix incorrect exception messages
2021-10-11 Mikko RasaFix export of the stub technique
2021-10-11 Mikko RasaMinor cleanups and tweaks
2021-10-11 Mikko RasaClear reflect data before adding shader stages
2021-10-11 Mikko RasaAdd tetrahedron shadow maps for point lights
2021-10-11 Mikko RasaApply shadow depth bias in a different way
2021-10-11 Mikko RasaRefactor ShadowMap to allow different types of lights
2021-10-11 Mikko RasaSuppoer per-light shadow casters in ShadowMap
2021-10-11 Mikko RasaAllow suppressing clear in a sequence by passing in...
2021-10-11 Mikko RasaSupport creating fully custom techniques in Blender
2021-10-10 Mikko RasaAllow redeclaring entire builtin interface blocks
2021-10-10 Mikko RasaRemove generic clipping state
2021-10-10 Mikko RasaReflect builtin decorators from SPIR-V modules
2021-10-10 Mikko RasaRefactor the builtin occluder shader
2021-10-10 Mikko RasaMove the frag_color output from msp_interface to common
2021-10-10 Mikko RasaDecorate builtin variables in the global scope
2021-10-10 Mikko RasaRemove output variables which are not referenced
2021-10-10 Mikko RasaSupport redeclaring builtins defined in an interface...
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