]> git.tdb.fi Git - libs/gl.git/commit
Clear reflect data before adding shader stages
authorMikko Rasa <tdb@tdb.fi>
Mon, 11 Oct 2021 13:17:27 +0000 (16:17 +0300)
committerMikko Rasa <tdb@tdb.fi>
Mon, 11 Oct 2021 13:17:27 +0000 (16:17 +0300)
commitafb4e0ab972776eb17e97ca8f3be02c64e77cf46
tree26a4b866daf7c1780edd793540e7beefbe6b35c4
parent57588abbefc8f0162332ac2310c69b62a14b2404
Clear reflect data before adding shader stages

Otherwise it prevents the number of clip distances from being recorded.
source/core/program.cpp