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Add begin() method to make Renderer reusable
[libs/gl.git] / source / object.h
2014-09-26 Mikko RasaUpdate Object's bounding sphere when mesh is loaded
2013-09-11 Mikko RasaAdd an interface for obtaining bounding spheres from...
2012-11-03 Mikko RasaAdd setup/finish_render hooks to Object
2012-08-26 Mikko RasaLots of comment updates
2012-08-23 Mikko RasaMove some declarations around a bit
2012-08-22 Mikko RasaAdd a shortcut constructor to Object
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2011-04-04 Mikko RasaAdd a method to get the mesh of an Object
2011-01-10 Mikko RasaRename some Loader methods to avoid having to static_ca...
2011-01-10 Mikko RasaAdd a rendering supervisor class
2010-11-07 Mikko RasaUse RefPtrs in Object
2010-06-08 Mikko RasaRework Bind and enable it to restore the old binding
2010-06-06 Mikko RasaStyle update: add spaces around assignment operators
2010-03-03 Mikko RasaAdd object-oriented interfaces for the various tests...
2010-02-20 Mikko RasaCorrect some #includes
2010-02-12 Mikko RasaAllow copying of Uniforms and ProgramData
2010-02-04 Mikko RasaInherit Loaders from the ObjectLoader classes
2010-02-04 Mikko RasaDrop Renderable::has_pass; renderables are now expected...
2008-10-04 Mikko RasaAdd class Technique to share passes between Objects
2008-09-03 Mikko RasaRequire mspgbase now that Image was moved there
2008-03-06 Mikko RasaSeparate main and shader textures in Object
2007-11-04 Mikko RasaAdd a Tag class to identify passes
2007-11-04 Mikko RasaAdd class Renderable
2007-11-02 Mikko RasaUse DevIL for loading images
2007-10-26 Mikko RasaAdd Uniform* classes to store uniform data of Programs