]> git.tdb.fi Git - libs/gl.git/history - source/materials/light.h
Use persistent uniform blocks for Camera, Lighting and Clipping
[libs/gl.git] / source / materials / light.h
2021-05-09 Mikko RasaUse persistent uniform blocks for Camera, Lighting...
2021-05-05 Mikko RasaModify sunlight color based on transmittance of the...
2021-04-24 Mikko RasaRedesign Light to only have a single color
2021-04-14 Mikko RasaRename Pipeline to Sequence
2021-02-14 Mikko RasaRearrange soucre files into subdirectories