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Access builtin resources through a global instance
[libs/gl.git] / source / effects /
2021-05-04 Mikko RasaAccess builtin resources through a global instance
2021-04-28 Mikko RasaFix brokenness from EnvironmentMap changes
2021-04-28 Mikko RasaMove lighting calculations to world space
2021-04-24 Mikko RasaMake EnvironmentMap's pixel format configurable
2021-04-24 Mikko RasaUse RenderTargets in the Sky effect
2021-04-24 Mikko RasaCosmetic fixes
2021-04-24 Mikko RasaMake ShadowMap's finish_frame run only once per frame
2021-04-24 Mikko RasaAdd an effect for rendering a procedurally generated sky
2021-04-18 Mikko RasaUse a separate shadow caster renderable for ShadowMap
2021-04-18 Mikko RasaUse persistent cameras in effects
2021-04-14 Mikko RasaRename Pipeline to Sequence
2021-04-11 Mikko RasaOverhaul texture management in rendering classes
2021-04-10 Mikko RasaPass Tag by value, not by reference
2021-04-03 Mikko RasaComments and cosmetic cleanups
2021-02-21 Mikko RasaFix environment map uniform name
2021-02-21 Mikko RasaRedesign the way shader programs are loaded
2021-02-19 Mikko RasaLoad various built-in things through Resources
2021-02-14 Mikko RasaRearrange soucre files into subdirectories