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Always set uniform array size to at least one
[libs/gl.git] / source / core / pipelinestate.cpp
2021-10-10 Mikko RasaRemove generic clipping state
2021-10-09 Mikko RasaUse default member initializers for simple types
2021-10-01 Mikko RasaMove all OpenGL-specific code to a separate directory
2021-10-01 Mikko RasaTweak handling flags in PipelineState::set_framebuffer
2021-10-01 Mikko RasaAdd color write mask to blend state
2021-09-30 Mikko RasaWrap Limits into a DeviceInfo struct
2021-09-30 Mikko RasaCompletely hide OpenGL from the public headers
2021-09-28 Mikko RasaStore default-block uniform data in a memory block
2021-09-25 Mikko RasaRestore sampler refresh call
2021-09-18 Mikko RasaUse friend declarations to access OpenGL IDs of objects
2021-09-18 Mikko RasaRemove remaining deprecated things from the core classes
2021-09-17 Mikko RasaUse C++11 features with containers
2021-09-16 Mikko RasaUse a scratch binding to modify textures and buffers
2021-09-14 Mikko RasaFix valgrind warnings
2021-09-13 Mikko RasaSimplify pipeline state management
2021-09-11 Mikko RasaCreate a class for issuing drawing commands
2021-08-27 Mikko RasaConvert framebuffers and related functionality to new...
2021-08-18 Mikko RasaRedesign depth and stencil test and blend state management
2021-08-18 Mikko RasaSome fixes to applying pipeline state
2021-08-18 Mikko RasaAdd a helper function to set variables and flags in...
2021-08-17 Mikko RasaRefactor winding-based culling
2021-08-16 Mikko RasaRewrite state management