Move all OpenGL-specific code to a separate directory
authorMikko Rasa <tdb@tdb.fi>
Fri, 1 Oct 2021 16:58:11 +0000 (19:58 +0300)
committerMikko Rasa <tdb@tdb.fi>
Fri, 1 Oct 2021 18:31:00 +0000 (21:31 +0300)
commit160e9eea29bd10034733d59507fa1bcca36be401
tree1a865c6c836e9674efa3b64ff3fe3323c29024df
parent93448d16e72e38afbaecbccf6fdedd46d6a82a73
Move all OpenGL-specific code to a separate directory
110 files changed:
Build
source/backends/opengl/backend_opengl.cpp [new file with mode: 0644]
source/backends/opengl/batch_backend.cpp [new file with mode: 0644]
source/backends/opengl/batch_backend.h [new file with mode: 0644]
source/backends/opengl/blend_backend.cpp [new file with mode: 0644]
source/backends/opengl/blend_backend.h [new file with mode: 0644]
source/backends/opengl/buffer_backend.cpp [new file with mode: 0644]
source/backends/opengl/buffer_backend.h [new file with mode: 0644]
source/backends/opengl/commands_backend.cpp [new file with mode: 0644]
source/backends/opengl/commands_backend.h [new file with mode: 0644]
source/backends/opengl/datatype_backend.cpp [new file with mode: 0644]
source/backends/opengl/datatype_backend.h [new file with mode: 0644]
source/backends/opengl/deviceinfo_backend.cpp [new file with mode: 0644]
source/backends/opengl/extension.cpp [new file with mode: 0644]
source/backends/opengl/extension.h [new file with mode: 0644]
source/backends/opengl/framebuffer_backend.cpp [new file with mode: 0644]
source/backends/opengl/framebuffer_backend.h [new file with mode: 0644]
source/backends/opengl/frameformat_backend.cpp [new file with mode: 0644]
source/backends/opengl/frameformat_backend.h [new file with mode: 0644]
source/backends/opengl/gl.h [new file with mode: 0644]
source/backends/opengl/pipelinestate_backend.cpp [new file with mode: 0644]
source/backends/opengl/pipelinestate_backend.h [new file with mode: 0644]
source/backends/opengl/pixelformat_backend.cpp [new file with mode: 0644]
source/backends/opengl/pixelformat_backend.h [new file with mode: 0644]
source/backends/opengl/predicate_backend.cpp [new file with mode: 0644]
source/backends/opengl/predicate_backend.h [new file with mode: 0644]
source/backends/opengl/primitivetype_backend.cpp [new file with mode: 0644]
source/backends/opengl/primitivetype_backend.h [new file with mode: 0644]
source/backends/opengl/program_backend.cpp [new file with mode: 0644]
source/backends/opengl/program_backend.h [new file with mode: 0644]
source/backends/opengl/query_backend.cpp [new file with mode: 0644]
source/backends/opengl/query_backend.h [new file with mode: 0644]
source/backends/opengl/sampler_backend.cpp [new file with mode: 0644]
source/backends/opengl/sampler_backend.h [new file with mode: 0644]
source/backends/opengl/stenciltest_backend.cpp [new file with mode: 0644]
source/backends/opengl/stenciltest_backend.h [new file with mode: 0644]
source/backends/opengl/texture1d_backend.cpp [new file with mode: 0644]
source/backends/opengl/texture1d_backend.h [new file with mode: 0644]
source/backends/opengl/texture2d_backend.cpp [new file with mode: 0644]
source/backends/opengl/texture2d_backend.h [new file with mode: 0644]
source/backends/opengl/texture2darray_backend.cpp [new file with mode: 0644]
source/backends/opengl/texture2darray_backend.h [new file with mode: 0644]
source/backends/opengl/texture2dmultisample_backend.cpp [new file with mode: 0644]
source/backends/opengl/texture2dmultisample_backend.h [new file with mode: 0644]
source/backends/opengl/texture3d_backend.cpp [new file with mode: 0644]
source/backends/opengl/texture3d_backend.h [new file with mode: 0644]
source/backends/opengl/texture_backend.cpp [new file with mode: 0644]
source/backends/opengl/texture_backend.h [new file with mode: 0644]
source/backends/opengl/texturecube_backend.cpp [new file with mode: 0644]
source/backends/opengl/texturecube_backend.h [new file with mode: 0644]
source/backends/opengl/uniformblock_backend.cpp [new file with mode: 0644]
source/backends/opengl/uniformblock_backend.h [new file with mode: 0644]
source/backends/opengl/vertexsetup_backend.cpp [new file with mode: 0644]
source/backends/opengl/vertexsetup_backend.h [new file with mode: 0644]
source/builders/font.cpp
source/core/backend.cpp
source/core/batch.cpp
source/core/batch.h
source/core/blend.cpp
source/core/blend.h
source/core/buffer.cpp
source/core/buffer.h
source/core/commands.cpp [deleted file]
source/core/commands.h
source/core/datatype.cpp [deleted file]
source/core/datatype.h
source/core/deviceinfo.cpp
source/core/extension.cpp [deleted file]
source/core/extension.h [deleted file]
source/core/framebuffer.cpp
source/core/framebuffer.h
source/core/frameformat.cpp
source/core/frameformat.h
source/core/gl.h [deleted file]
source/core/pipelinestate.cpp
source/core/pipelinestate.h
source/core/pixelformat.cpp
source/core/pixelformat.h
source/core/predicate.cpp
source/core/predicate.h
source/core/primitivetype.cpp
source/core/primitivetype.h
source/core/program.cpp
source/core/program.h
source/core/query.cpp
source/core/query.h
source/core/sampler.cpp
source/core/sampler.h
source/core/stenciltest.cpp
source/core/stenciltest.h
source/core/texture.cpp
source/core/texture.h
source/core/texture1d.cpp
source/core/texture1d.h
source/core/texture2d.cpp
source/core/texture2d.h
source/core/texture2darray.cpp
source/core/texture2darray.h
source/core/texture2dmultisample.cpp
source/core/texture2dmultisample.h
source/core/texture3d.cpp
source/core/texture3d.h
source/core/texturecube.cpp
source/core/texturecube.h
source/core/uniformblock.cpp
source/core/uniformblock.h
source/core/vertexsetup.cpp
source/core/vertexsetup.h
source/materials/lighting.h
source/materials/material.cpp