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Check the flat qualifier from the correct member
[libs/gl.git] / source / backends / opengl / pipelinestate_backend.cpp
2022-09-25 Mikko RasaPrint warnings if a required resource is not bound...
2022-09-03 Mikko RasaAdd tessellation shader support to the engine
2022-04-23 Mikko RasaAdd support for alpha to coverage
2022-04-15 Mikko RasaAdd support for storage images in Renderer and Pipeline...
2022-04-09 Mikko RasaUnify handling of shader resources in PipelineState
2022-01-13 Mikko RasaUse the changes member directly in PipelineState backends
2022-01-12 Mikko RasaStore simpler states by value in PipelineState
2021-12-18 Mikko RasaKeep track of the buffers of bound uniform blocks
2021-11-21 Mikko RasaTrack the in-use state of resource bindings in Pipeline...
2021-11-18 Mikko RasaRefactor low-level state management
2021-11-17 Mikko RasaDon't try to apply push constants as uniforms in OpenGL
2021-11-17 Mikko RasaAdjust access to main class members from backend classes
2021-11-12 Mikko RasaReorder members of Renderer and PipelineState
2021-11-09 Mikko RasaMove backend information into Device
2021-10-10 Mikko RasaRemove generic clipping state
2021-10-01 Mikko RasaMove all OpenGL-specific code to a separate directory