]> git.tdb.fi Git - libs/gl.git/commit
Add tessellation shader support to the engine
authorMikko Rasa <tdb@tdb.fi>
Sat, 3 Sep 2022 13:38:03 +0000 (16:38 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sat, 3 Sep 2022 13:38:44 +0000 (16:38 +0300)
commit9eb9f592d37e9a1e05c2ff70887a1c5f26b98864
treeaefeebd3cc8341d3bbd44fef096e6ce28d84446b
parent29fe33d3dde1df0e11c741b0c02af2f33b685571
Add tessellation shader support to the engine
21 files changed:
extensions/arb_tessellation_shader.glext [new file with mode: 0644]
source/backends/opengl/batch_backend.cpp
source/backends/opengl/pipelinestate_backend.cpp
source/backends/opengl/primitivetype_backend.cpp
source/backends/opengl/program_backend.cpp
source/backends/opengl/program_backend.h
source/backends/vulkan/device_backend.cpp
source/backends/vulkan/module_backend.cpp
source/backends/vulkan/pipelinestate_backend.cpp
source/backends/vulkan/primitivetype_backend.cpp
source/backends/vulkan/program_backend.cpp
source/backends/vulkan/program_backend.h
source/core/batch.cpp
source/core/batch.h
source/core/module.h
source/core/pipelinestate.cpp
source/core/pipelinestate.h
source/core/primitivetype.cpp
source/core/primitivetype.h
source/core/program.h
source/render/renderer.cpp