]> git.tdb.fi Git - libs/gl.git/commit
Refactor face cull settings in Blender
authorMikko Rasa <tdb@tdb.fi>
Fri, 11 Mar 2022 21:37:05 +0000 (23:37 +0200)
committerMikko Rasa <tdb@tdb.fi>
Fri, 11 Mar 2022 21:37:05 +0000 (23:37 +0200)
commit74a5bc6159d2c753786a5ef6bf785263cd0538f1
treec08311e55e5d957fd582f0a1528bb59fccf04755
parent9c62dbb21e979d23c2e7cf0aff3746402718c7b2
Refactor face cull settings in Blender

Meshes no longer have a winding test toggle.  Instead mesh winding is
always set and material's backface culling flag is exported.  The default
in RenderMethod has been changed to NO_CULL.
blender/io_mspgl/export_material.py
blender/io_mspgl/export_mesh.py
blender/io_mspgl/material.py
blender/io_mspgl/mesh.py
blender/io_mspgl/properties.py
source/materials/rendermethod.h