]> git.tdb.fi Git - libs/gl.git/blobdiff - source/materials/rendermethod.h
Refactor face cull settings in Blender
[libs/gl.git] / source / materials / rendermethod.h
index 9d9ae6725437161355c605250bb00128d95c26f9..9ac9337fe321989ca187ccce126fda422b363277 100644 (file)
@@ -85,7 +85,7 @@ private:
        const Material *material = 0;
        std::string material_slot;
        std::vector<TextureSlot> textures;
-       CullMode face_cull = CULL_BACK;
+       CullMode face_cull = NO_CULL;
        Blend blend;
        bool receive_shadows = false;
        bool image_based_lighting = false;