descriptionLightweight C++/OpenGL graphics engine
last changeSat, 19 Mar 2022 07:54:49 +0000 (09:54 +0200)
2022-03-19 Mikko RasaFix a copy-paste error master
2022-03-18 Mikko RasaAdd files which were forgotten earlier
2022-03-18 Mikko RasaBegin creating a new demo program
2022-03-17 Mikko RasaMostly cosmetic changes
2022-03-17 Mikko RasaMake it possible to export instance arrays from Blender
2022-03-17 Mikko RasaAdd a loader to InstanceArray and make them loadable...
2022-03-17 Mikko RasaAdd instancing support to standard shaders and RenderMethod
2022-03-17 Mikko RasaCall set_matrix from ObjectInstance's transform loader
2022-03-17 Mikko RasaFix instance attribute description updates in VertexSet...
2022-03-17 Mikko RasaSort shader program input attributes by name
2022-03-17 Mikko RasaRedesign InstanceArray
2022-03-17 Mikko RasaRebind all descriptor sets if push constant layout...
2022-03-17 Mikko RasaFurther refactoring of instance handling in the Blender...
2022-03-17 Mikko RasaMove the utility functions in export_material into...
2022-03-17 Mikko RasaRemove support for material atlases from the Blender...
2022-03-16 Mikko RasaSet debug names for pipeline and descriptor set layouts...
12 years ago 1.1
13 years ago 1.0
13 years ago 0.9
3 months ago master
2 years ago legacy