]> git.tdb.fi Git - libs/gl.git/commit
Implement a splat material type
authorMikko Rasa <tdb@tdb.fi>
Tue, 4 Oct 2022 22:07:15 +0000 (01:07 +0300)
committerMikko Rasa <tdb@tdb.fi>
Wed, 5 Oct 2022 11:35:24 +0000 (14:35 +0300)
commit5593d59bfe30fd7eecc55bc3580d87fcb91f0248
tree46e63d3a33a4f373491196376c9ba60ade8b9591
parente196a09d1df1e8504ff037d1701b7159c4f04e84
Implement a splat material type

Currently it can't hold very many sub-materials because of limitations
of ProgramData.
shaderlib/splat.glsl [new file with mode: 0644]
source/materials/material.cpp
source/materials/pbrmaterial.h
source/materials/splatmaterial.cpp [new file with mode: 0644]
source/materials/splatmaterial.h [new file with mode: 0644]