]> git.tdb.fi Git - libs/gl.git/shortlog
libs/gl.git
2015-11-28 Mikko RasaAdd missing initializer
2015-11-27 Mikko RasaDecrement size when removing a resource from the loadin...
2015-11-25 Mikko RasaAdd geometry builder for sphere
2015-11-23 Mikko RasaAllow flagging meshes for winding test in Blender
2015-11-22 Mikko RasaMark fog tokens as legacy features
2015-11-18 Mikko RasaClear manager in destructors of individual resource...
2015-11-18 Mikko RasaSupport fog in lighting and shaders
2015-11-15 Mikko RasaGive meshes a higher priority when loading
2015-09-20 Mikko RasaHonor the srgb conversion flag when loading textures...
2015-09-20 Mikko RasaPass the resource collection to async loaders
2015-09-20 Mikko RasaAdd option for the range of characters to use from...
2015-09-20 Mikko RasaFix PIL import
2015-09-05 Mikko RasaThrow a resource_load_error if the source could not...
2015-09-05 Mikko RasaAdd a safeguard to resource_used
2015-09-05 Mikko RasaMake is_resource_loaded const as it should be
2015-09-05 Mikko RasaMake resource locations externally accessible
2015-08-02 Mikko RasaAdd a function to stop a single animation
2015-08-01 Mikko RasaAlso set uniforms in tick_stacked
2015-07-31 Mikko RasaSupport animation of uniform variables
2015-07-29 Mikko RasaAdd a missing include
2015-07-15 Mikko RasaProvide a getter for the number of active animations
2015-07-15 Mikko RasaAdd a class for easier text rendering
2015-07-15 Mikko RasaExpose texture replacement functionality from Technique
2015-07-14 Mikko RasaEnable chaining of matrix modifiers
2015-07-14 Mikko RasaSupport more ttf2png options in makefont.py
2015-07-14 Mikko RasaProperly handle compound children with non-identity...
2015-04-17 Mikko RasaRaise an exception if attempting to export a mesh with...
2015-04-07 Mikko RasaRevert changes if create_targets throws an exception
2015-04-07 Mikko RasaFix some minor errors in the ambient occlusion shaders
2014-12-27 Mikko RasaOnly require ARB_shadow when enabling texture compare...
2014-12-27 Mikko RasaAlias texture lookup functions of all dimensionalities
2014-12-27 Mikko RasaObject's lod array must be initialized in all cases
2014-12-10 Mikko RasaAllow bounding sphere hints for objects and export...
2014-12-10 Mikko RasaUse explicit mipmap generation if necessary
2014-12-10 Mikko RasaAdd methods to query the state of a resource
2014-12-10 Mikko RasaAdd some accessors
2014-12-07 Mikko RasaSupport defining and exporting object LoDs in Blender
2014-12-06 Mikko RasaAllow materials to be overridden when inheriting a...
2014-12-06 Mikko RasaSupport different techniques per LoD in objects
2014-11-26 Mikko RasaPass errors from the resource loading thread to the...
2014-11-17 Mikko RasaAlways update program uniforms if uniform names have...
2014-11-16 Mikko RasaFix orthographic projection matrix calculation
2014-11-13 Mikko RasaMiscellaneous fixes
2014-11-13 Mikko RasaAdd a new transform API to Renderer.
2014-11-13 Mikko RasaAdapt to the new vector/matrix slicing API in mspmath
2014-11-13 Mikko RasaAdd overloaded setters for 2x2 and 3x3 uniform matrices
2014-11-13 Mikko RasaAdd orthographic mode to Camera
2014-11-13 Mikko RasaFix extension functions on Windows
2014-11-12 Mikko RasaUse BindRestore for binding index buffer
2014-11-12 Mikko RasaUse triangle strips for creating strings
2014-11-12 Mikko RasaMake postprocessor shaders compatible with modern interface
2014-11-12 Mikko RasaPrecision must always be specified for OpenGL ES
2014-11-12 Mikko RasaImprove legacy mode logic in ProgramBuilder
2014-11-11 Mikko RasaEliminate conflicts with Windows headers
2014-11-01 Mikko RasaSet the rendered flag before doing anything else
2014-11-01 Mikko RasaRemove separate element_buffer from Renderer, get it...
2014-11-01 Mikko RasaUse the same Renderer to render all faces of EnvironmentMap
2014-11-01 Mikko RasaAdd begin() method to make Renderer reusable
2014-10-30 Mikko RasaState management improvements in Renderer
2014-10-30 Mikko RasaRoll the various changed flags into a single mask
2014-10-27 Mikko RasaMove eye_obj matrices back out of the uniform block
2014-10-21 Mikko RasaCopy ProgramData::uniform_slots in copy constructor...
2014-10-21 Mikko RasaDisallow direct access to uniform array elements
2014-10-21 Mikko RasaClear matrices_loaded flag after resetting matrices
2014-10-20 Mikko RasaOpenGL ES requires floating-point precision to be decla...
2014-10-20 Mikko RasaImprove documentation for a number of classes
2014-10-20 Mikko RasaAdd missing initialization
2014-10-20 Mikko RasaDon't crash in bounding sphere generation if an object...
2014-10-20 Mikko RasaPrefer glMapBufferRange over glMapBuffer
2014-10-20 Mikko RasaEmit warnings if an extension can't be fully supported
2014-10-19 Mikko RasaThe GLSL texture function returns a float for shadow...
2014-10-19 Mikko RasaDeprecate Renderer::escape() and replace it with end()
2014-10-19 Mikko RasaLegacy shader compatibility fixes for OpenGL ES
2014-10-19 Mikko RasaUse texture() instead of texture2D() in non-legacy...
2014-10-19 Mikko RasaDon't enable/disable textures on non-legacy units
2014-10-17 Mikko RasaReplace Texturing::Attachment with a simple Texture...
2014-10-17 Mikko RasaSupport OpenGL ES on Android
2014-10-17 Mikko RasaPrefer glDrawBuffers over glDrawBuffer
2014-10-17 Mikko RasaOnly check against number of light units when binding...
2014-10-17 Mikko RasaTweak extension behavior on Radeon
2014-10-17 Mikko RasaDon't bind the default object if nothing was bound...
2014-10-17 Mikko RasaAllow applying a VertexArray in non-legacy mode
2014-10-17 Mikko RasaFallback to glDrawElements if EXT_draw_range_elements...
2014-10-17 Mikko RasaAdd facilities to disable extensions and force lower...
2014-10-17 Mikko RasaUpdate gl.xml to latest version
2014-10-16 Mikko RasaInitialize camera matrices in constructor
2014-10-15 Mikko RasaDelay loading matrices until they are needed
2014-10-15 Mikko RasaRun a tighter ship with extensions
2014-10-15 Mikko RasaRemove a number of rarely used legacy features
2014-10-15 Mikko RasaEnhance the extension generator to support different...
2014-10-15 Mikko RasaRefactor and optimize the extension generator script
2014-09-30 Mikko RasaDon't leak AsyncUpdaters if Mesh async loading is aborted
2014-09-30 Mikko RasaRewrite ResourceManager internals for more scalability
2014-09-29 Mikko RasaBetter handling of unloaded textures
2014-09-29 Mikko RasaAvoid segfaults when LoadingThread's resource is cleared
2014-09-29 Mikko RasaDelay opening the resource file until loading actually...
2014-09-29 Mikko RasaMinor fixes
2014-09-29 Mikko RasaFix TexGen unbinding
2014-09-29 Mikko RasaExclude EnvironMap effect itself when creating the map
2014-09-29 Mikko RasaPut transform matrices into a uniform block too
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