]> git.tdb.fi Git - libs/gl.git/commit
Delay loading matrices until they are needed
authorMikko Rasa <tdb@tdb.fi>
Wed, 15 Oct 2014 21:12:32 +0000 (00:12 +0300)
committerMikko Rasa <tdb@tdb.fi>
Wed, 15 Oct 2014 21:25:38 +0000 (00:25 +0300)
commitf1034ec02beee2a497644fd91e680fd51ee1b5ac
tree868da91be78b637e805ef6cd6d962deaf7c5a0f7
parent57de40e1e802e44ae5b4caa67b0bb8763828b5c3
Delay loading matrices until they are needed

If all renderables use modern shaders, it's not necessary to touch the
system matrix stacks at all.  OpenGL ES 2.0 and OpenGL 3.0 core do not
even have system matrix stacks.
source/renderer.cpp
source/renderer.h