]> git.tdb.fi Git - libs/gl.git/history - source/scene.h
Improve allocation handling in cube map textures
[libs/gl.git] / source / scene.h
2019-05-24 Mikko RasaAllow tagging objects in a scene file for retrieval...
2018-04-28 Mikko RasaUse vector when there's no reason to use some other...
2016-12-05 Mikko RasaStore Renderables as non-const pointers or references
2016-12-05 Mikko RasaRemove the Renderer-less overload of Renderable::render
2016-10-07 Mikko RasaPerform culling in eye space and account for Renderer...
2015-12-04 Mikko RasaFurther tweak frustum culling to be more efficient
2015-12-04 Mikko RasaRemove the culler abstraction and move frustum culling...
2014-08-17 Mikko RasaAdd a Loader for Scene, and a matching Blender exporter
2013-10-03 Mikko RasaMinor fixes, courtesy of Apple's compiler
2013-09-21 Mikko RasaAdd a Scene type that sorts its renderables by depth
2013-09-09 Mikko RasaAdd interfaces for culling
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2011-01-10 Mikko RasaAdd a rendering supervisor class
2010-12-09 Mikko RasaChange Scene into an abstract base class and add a...
2010-06-06 Mikko RasaStyle update: add spaces around assignment operators
2010-02-12 Mikko RasaAllow copying of Uniforms and ProgramData
2010-02-04 Mikko RasaDrop Renderable::has_pass; renderables are now expected...
2008-09-03 Mikko RasaRequire mspgbase now that Image was moved there
2008-02-27 Mikko RasaAllow Renderables in a Scene to specify ordering
2007-11-04 Mikko RasaAdd a Tag class to identify passes
2007-11-04 Mikko RasaAdd class Renderable