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Include extension headers in places that need enums from them
[libs/gl.git] / source / bloom.cpp
2012-12-29 Mikko RasaVerify framebuffer completeness in effect constructors
2012-09-14 Mikko RasaUse CLAMP_TO_EDGE on postprocessing textures
2012-08-30 Mikko RasaException fixes
2012-08-28 Mikko RasaDon't expose the shader type enum
2012-08-21 Mikko RasaUse uniform arrays in Bloom and AnimatedObject
2012-08-20 Mikko RasaConvert existing post-processors to use the provided...
2012-08-15 Mikko RasaRestructure ProgramData to support sharing between...
2011-09-06 Mikko RasaRework exceptions
2011-09-06 Mikko RasaUpdate header names
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2011-01-12 Mikko RasaBind ProgramData to a Program upon construction
2010-12-09 Mikko RasaModernize the Bloom code
2010-11-30 Mikko RasaGive both color and depth buffers to postprocessors
2010-11-30 Mikko RasaAllocate textures attached to framebuffers automatically
2010-11-30 Mikko RasaRemove support for texture borders
2010-09-27 Mikko RasaUse the Blend and DepthTest classes
2010-07-04 Mikko RasaGet rid of the generic Texture::parameter method
2010-06-06 Mikko RasaStyle update: add spaces around assignment operators
2009-07-26 Mikko RasaDisable blend and depth test while rendering Bloom
2009-01-27 Mikko RasaAdd a Pipeline framework for constructing complex rende...
2009-01-25 Mikko RasaAdd post-processing effect framework