]> git.tdb.fi Git - libs/gl.git/commit
Don't expose the shader type enum
authorMikko Rasa <tdb@tdb.fi>
Tue, 28 Aug 2012 10:34:09 +0000 (13:34 +0300)
committerMikko Rasa <tdb@tdb.fi>
Tue, 28 Aug 2012 10:34:09 +0000 (13:34 +0300)
commit9733137499a84f44c29d06d2551d41a903de1112
tree0ec8d50a18cffd9012d01b85874867c0c53e0e77
parent2e6a73a93eac0a18063ec675a24a8e6eeeb80a0c
Don't expose the shader type enum

Instead take an object oriented approach.
source/ambientocclusion.cpp
source/bloom.cpp
source/colorcurve.cpp
source/postprocessor.cpp
source/program.cpp
source/shader.cpp
source/shader.h