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Adjust event handling to match changes in mspgui
[libs/gltk.git] / source / panel.cpp
1 #include <algorithm>
2 #include <msp/core/refptr.h>
3 #include "button.h"
4 #include "dropdown.h"
5 #include "entry.h"
6 #include "hslider.h"
7 #include "indicator.h"
8 #include "label.h"
9 #include "layout.h"
10 #include "list.h"
11 #include "panel.h"
12 #include "part.h"
13 #include "table.h"
14 #include "toggle.h"
15 #include "vslider.h"
16
17 using namespace std;
18
19 namespace Msp {
20 namespace GLtk {
21
22 Panel::Panel():
23         layout(0),
24         pointer_focus(0),
25         pointer_grabbed(false),
26         input_focus(0)
27 { }
28
29 Panel::~Panel()
30 {
31         delete layout;
32         layout = 0;
33 }
34
35 void Panel::set_layout(Layout *l)
36 {
37         l->set_container(*this);
38         delete layout;
39         layout = l;
40 }
41
42 Panel::Child *Panel::create_child(Widget *wdg)
43 {
44         return new Child(*this, wdg);
45 }
46
47 void Panel::raise(Widget &wdg)
48 {
49         for(list<Container::Child *>::iterator i=children.begin(); i!=children.end(); ++i)
50                 if((*i)->widget==&wdg)
51                 {
52                         children.splice(children.end(), children, i);
53                         return;
54                 }
55
56         throw hierarchy_error("widget not in panel");
57 }
58
59 Widget *Panel::get_final_input_focus() const
60 {
61         if(Panel *panel = dynamic_cast<Panel *>(input_focus))
62         {
63                 Widget *focus = panel->get_final_input_focus();
64                 if(focus)
65                         return focus;
66         }
67         return input_focus;
68 }
69
70 void Panel::render_special(const Part &part) const
71 {
72         if(part.get_name()=="children")
73         {
74                 for(list<Container::Child *>::const_iterator i=children.begin(); i!=children.end(); ++i)
75                         if((*i)->widget->is_visible())
76                                 (*i)->widget->render();
77         }
78 }
79
80 void Panel::button_press(int x, int y, unsigned btn)
81 {
82         if(pointer_grabbed)
83         {
84                 const Geometry &cgeom = pointer_focus->get_geometry();
85                 pointer_focus->button_press(x-cgeom.x, y-cgeom.y, btn);
86         }
87         else
88         {
89                 if(Widget *wdg = get_child_at(x, y))
90                 {
91                         set_pointer_focus(wdg);
92                         if(wdg->is_focusable())
93                                 set_input_focus(wdg);
94                 }
95                 Container::button_press(x, y, btn);
96         }
97 }
98
99 void Panel::button_release(int x, int y, unsigned btn)
100 {
101         if(pointer_grabbed)
102         {
103                 const Geometry &cgeom = pointer_focus->get_geometry();
104                 pointer_focus->button_release(x-cgeom.x, y-cgeom.y, btn);
105         }
106         else
107                 Container::button_release(x, y, btn);
108 }
109
110 void Panel::pointer_motion(int x, int y)
111 {
112         if(pointer_grabbed)
113         {
114                 const Geometry &cgeom = pointer_focus->get_geometry();
115                 pointer_focus->pointer_motion(x-cgeom.x, y-cgeom.y);
116         }
117         else
118         {
119                 set_pointer_focus(get_child_at(x, y));
120                 Container::pointer_motion(x, y);
121         }
122 }
123
124 void Panel::pointer_leave()
125 {
126         Container::pointer_leave();
127         set_pointer_focus(0);
128 }
129
130 void Panel::key_press(unsigned key, unsigned mod)
131 {
132         if(input_focus)
133                 input_focus->key_press(key, mod);
134 }
135
136 void Panel::key_release(unsigned key, unsigned mod)
137 {
138         if(input_focus)
139                 input_focus->key_release(key, mod);
140 }
141
142 void Panel::character(wchar_t ch)
143 {
144         if(input_focus)
145                 input_focus->character(ch);
146 }
147
148 void Panel::focus_out()
149 {
150         set_input_focus(0);
151         Widget::focus_out();
152 }
153
154 void Panel::on_child_added(Widget &wdg)
155 {
156         if(layout)
157                 layout->add_widget(wdg);
158 }
159
160 void Panel::on_child_removed(Widget &wdg)
161 {
162         if(layout)
163                 layout->remove_widget(wdg);
164 }
165
166 void Panel::set_pointer_focus(Widget *wdg)
167 {
168         if(wdg!=pointer_focus)
169         {
170                 if(pointer_focus)
171                         pointer_focus->pointer_leave();
172
173                 pointer_focus = wdg;
174
175                 if(pointer_focus)
176                         pointer_focus->pointer_enter();
177         }
178 }
179
180 void Panel::set_input_focus(Widget *wdg)
181 {
182         if(wdg!=input_focus)
183         {
184                 if(input_focus)
185                         input_focus->focus_out();
186
187                 input_focus = wdg;
188
189                 if(input_focus)
190                 {
191                         raise(*wdg);
192                         input_focus->focus_in();
193                 }
194         }
195 }
196
197
198 Panel::Loader::Loader(Panel &p, map<string, Widget *> &m):
199         Widget::Loader(p),
200         pnl(p),
201         wdg_map(m)
202 {
203         add("button",    &Loader::child<Button>);
204         add("dropdown",  &Loader::child<Dropdown>);
205         add("entry",     &Loader::child<Entry>);
206         add("hslider",   &Loader::child<HSlider>);
207         add("indicator", &Loader::child<Indicator>);
208         add("label",     &Loader::child<Label>);
209         add("list",      &Loader::child<List>);
210         add("panel",     &Loader::panel);
211         add("table",     &Loader::child<Table>);
212         add("toggle",    &Loader::child<Toggle>);
213         add("vslider",   &Loader::child<VSlider>);
214 }
215
216 template<typename T>
217 void Panel::Loader::child(const string &n)
218 {
219         RefPtr<T> chl = new T();
220         load_sub(*chl);
221         pnl.add(*chl.get());
222         wdg_map[n] = chl.release();
223 }
224
225 void Panel::Loader::panel(const string &n)
226 {
227         RefPtr<Panel> p = new Panel();
228         load_sub(*p, wdg_map);
229         pnl.add(*p.get());
230         wdg_map[n] = p.release();
231 }
232
233
234 Panel::Child::Child(Panel &p, Widget *w):
235         Container::Child(p, w)
236 {
237         widget->signal_visibility_changed.connect(sigc::mem_fun(this, &Child::visibility_changed));
238         widget->signal_request_focus.connect(sigc::mem_fun(this, &Child::request_focus));
239         widget->signal_grab_pointer.connect(sigc::mem_fun(this, &Child::grab_pointer));
240         widget->signal_ungrab_pointer.connect(sigc::mem_fun(this, &Child::ungrab_pointer));
241 }
242
243 Panel::Child::~Child()
244 {
245         visibility_changed(false);
246 }
247
248 void Panel::Child::visibility_changed(bool v)
249 {
250         if(!v)
251         {
252                 Panel &panel = static_cast<Panel &>(container);
253                 if(widget==panel.pointer_focus)
254                         panel.set_pointer_focus(0);
255                 if(widget==panel.input_focus)
256                         panel.set_input_focus(0);
257         }
258 }
259
260 void Panel::Child::autosize_changed()
261 {
262         Panel &panel = static_cast<Panel &>(container);
263         if(panel.layout)
264                 panel.layout->update();
265 }
266
267 void Panel::Child::request_focus()
268 {
269         Panel &panel = static_cast<Panel &>(container);
270         panel.set_input_focus(widget);
271         if(panel.parent && panel.visible)
272                 panel.set_focus();
273 }
274
275 void Panel::Child::grab_pointer()
276 {
277         Panel &panel = static_cast<Panel &>(container);
278         if(!panel.pointer_grabbed)
279         {
280                 panel.set_pointer_focus(widget);
281                 panel.pointer_grabbed = true;
282                 panel.signal_grab_pointer.emit();
283         }
284 }
285
286 void Panel::Child::ungrab_pointer()
287 {
288         Panel &panel = static_cast<Panel &>(container);
289         if(panel.pointer_grabbed && panel.pointer_focus==widget)
290         {
291                 // XXX Should set to the widget under pointer
292                 panel.set_pointer_focus(0);
293                 panel.pointer_grabbed = false;
294                 panel.signal_ungrab_pointer.emit();
295         }
296 }
297
298 } // namespace GLtk
299 } // namespace Msp