1 #include "lineararrangement.h"
6 LinearArrangement::LinearArrangement(Layout &l, Side p):
9 opposite(static_cast<Side>((primary+2)%4)),
15 void LinearArrangement::split()
18 throw arrangement_error("already split");
24 void LinearArrangement::process_widget(Widget &wdg, Side side, bool aligned)
28 bool snug = (edges[primary].aligned && aligned && !split_here);
29 add_constraint(wdg, get_order_constraint(primary, !snug), primary);
31 edges[side].add(wdg, aligned);
33 else if(side==primary)
34 next.add(wdg, (aligned && gravity==primary));
37 if(edges[side].aligned && aligned)
38 add_constraint(wdg, get_align_constraint(side), side);
39 edges[side].add(wdg, aligned);
43 void LinearArrangement::finish_slot()
45 edges[primary] = next;
52 LinearArrangement::Loader::Loader(LinearArrangement &c):
53 DataFile::ObjectLoader<LinearArrangement>(c)
55 add("split", &Loader::split);
58 void LinearArrangement::Loader::split()