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Use uniform blocks in generated shaders if supported
[libs/gl.git] / source / scene.h
2014-08-17 Mikko RasaAdd a Loader for Scene, and a matching Blender exporter
2013-10-03 Mikko RasaMinor fixes, courtesy of Apple's compiler
2013-09-21 Mikko RasaAdd a Scene type that sorts its renderables by depth
2013-09-09 Mikko RasaAdd interfaces for culling
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2011-01-10 Mikko RasaAdd a rendering supervisor class
2010-12-09 Mikko RasaChange Scene into an abstract base class and add a...
2010-06-06 Mikko RasaStyle update: add spaces around assignment operators
2010-02-12 Mikko RasaAllow copying of Uniforms and ProgramData
2010-02-04 Mikko RasaDrop Renderable::has_pass; renderables are now expected...
2008-09-03 Mikko RasaRequire mspgbase now that Image was moved there
2008-02-27 Mikko RasaAllow Renderables in a Scene to specify ordering
2007-11-04 Mikko RasaAdd a Tag class to identify passes
2007-11-04 Mikko RasaAdd class Renderable