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Better way to deal with program-owned shaders
[libs/gl.git] / source / program.cpp
2012-08-11 Mikko RasaBetter way to deal with program-owned shaders
2012-07-25 Mikko RasaFix compiler warnings
2012-02-07 Mikko RasaRename a variable in shader code to avoid conflict...
2012-01-20 Mikko RasaAdd a standard program feature for custom transforms
2011-09-06 Mikko RasaRework exceptions
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2011-05-10 Mikko RasaStore uniform information inside Program to reduce...
2011-05-10 Mikko RasaDrop Shader::get_param and Program::get_param
2011-04-20 Mikko RasaSystem for generating standard shaders based on flags
2010-06-08 Mikko RasaRework Bind and enable it to restore the old binding
2010-06-06 Mikko RasaStyle update: add spaces around assignment operators
2010-02-21 Mikko RasaGet rid of the typedefs for fundamental types
2010-02-04 Mikko RasaInherit Loaders from the ObjectLoader classes
2009-05-24 Mikko RasaGeneralize VertexBuffer into Buffer with support for...
2008-09-08 Mikko RasaUse RAII checks for extensions and versions
2008-06-25 Mikko RasaAdd a missing #include
2007-12-27 Mikko RasaAdd $Id$ to tag.*
2007-10-26 Mikko RasaAdd Uniform* classes to store uniform data of Programs
2007-10-10 Mikko RasaMake Material::apply const
2007-10-05 Mikko RasaAdd support for detecting extensions
2007-10-01 Mikko RasaAdd mult_matrix functions
2007-09-03 Mikko RasaMove VertexFormat and VertexArrayBuilder to their own...
2007-08-21 Mikko RasaAdd shaders