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[libs/gl.git] / shaderlib / occluder.glsl
2022-03-17 Mikko RasaAdd instancing support to standard shaders and RenderMethod
2022-03-16 Mikko RasaAnnotate uniforms with descriptor set layout qualifiers
2022-03-11 Mikko RasaImplement alpha cutoff for materials
2021-10-11 Mikko RasaAdd tetrahedron shadow maps for point lights
2021-10-10 Mikko RasaRefactor the builtin occluder shader
2021-02-19 Mikko RasaLoad various built-in things through Resources
2020-05-31 Mikko RasaWrite the occluder shader in GLSL