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Check the flat qualifier from the correct member
[libs/gl.git] / builtin_data / _occluder.glsl
2021-10-10 Mikko RasaRefactor the builtin occluder shader
2021-10-10 Mikko RasaMove the frag_color output from msp_interface to common
2021-04-28 Mikko RasaMove lighting calculations to world space
2021-02-19 Mikko RasaLoad various built-in things through Resources