]> git.tdb.fi Git - libs/gl.git/commitdiff
Process existing inputs in passthrough
authorMikko Rasa <tdb@tdb.fi>
Sat, 12 Nov 2016 00:00:09 +0000 (02:00 +0200)
committerMikko Rasa <tdb@tdb.fi>
Sat, 12 Nov 2016 00:00:09 +0000 (02:00 +0200)
Vertex shader inputs are not linked to any outputs so they weren't being
recognized for passthrough.  Also, some inputs might have already been
declared either explicitly or implicitly so those declarations should be
preferred over creating new ones.


No differences found