]> git.tdb.fi Git - libs/gl.git/commitdiff
Explicitly define the number of mipmap levels in textures
authorMikko Rasa <tdb@tdb.fi>
Mon, 2 Jul 2018 12:46:13 +0000 (15:46 +0300)
committerMikko Rasa <tdb@tdb.fi>
Mon, 2 Jul 2018 12:46:13 +0000 (15:46 +0300)
Storage() no longer uses the minification filter to decide whether to
allocate mipmaps or not.  That functionality has been moved to image(),
specifically the version taking a Graphics::Image.


No differences found